An post-human Commissar, an immortal Psyker and a fleet of video game fanatics.... the 43rd Millenium has never been so bonkers!
Reviewer by Day, Commissar by Night. Or something. I like Warhammer games, and you should too! Why not check out my channel for my opinions on even the most obscure of obscurities in the 41st (well, 43rd) Millennium?
I'm not sure, but only because I don't know what turn-based tactics tournaments there are now. If there aren't any, I doubt SH:T is going to be the game to play competitively.
Depending on how this improves the previous turn-based Space Hulk video games, people may just play those two at their local gaming conventions. There'd also have to be a huge marketing campaign to push this as the #1 turn-based tactics game, or #1 Warhammer game right now. It's also got to compete with the other two TBT games coming out, Mechanicus and The Horus Heresy: Betrayal at Calth.
I'm not so enthusiastic about a fifth Space Hulk game, and it doesn't help that Focus has not yet, to my knowledge, explained the several delays for Deathwing on consoles. I personally don't have a problem with that per se, but it's an attitude I've noticed when seeing Tactics on Facebook. Not to mention burnout in general - there's been five Space Hulk games, yet nobody's touched Necromunda or Gorkamorka.
Though I do sound negative, I will follow the game. Space Hulk is a great concept, and epitomises the terror of Warhammer 40,000 in ways few other games can, but what is this game going to do differently or better over previous instalments? Is it just Space Hulk with everything players expect - being able to make maps and play as the Genestealers, but with cards? And will it compete with The Horus Heresy: Betrayal at Calth, another tactics (well, skirmish) game based on a different part of the Warhammer timeline?
With all that "saltiness" out of the way, I wish you and Cyanide the best with the game's development, and I look forward to seeing what comes out of Paris. ^^