Posts made by FlyerNZ
posted in Insurgency - Technical Feedback read more

If a frag grenade explodes mid-air it still makes particle effects and bounce sounds where it would have landed had it not exploded.

Ghost nade clip

posted in Insurgency - Technical Feedback read more

If you attempt to throw back a live grenade you'll pick it up and do a throw animation but it won't actually throw the grenade back. Seems to just go into your inventory and then you explode (see video clip below)

short clip of bug

Conditions:

  • Coop vs bots
  • Community server
  • F1 grenade
  • Quick pressed 'F' to throwback
posted in Insurgency - Technical Feedback read more

And if you close a door on someone their arms and legs shouldn't explode off all over the place.

posted in Insurgency: Sandstorm Pre-Order Beta - Technical Feedback read more

Map: Farmhouse, Coop, Playing as Insurgents

On capture point F (final cap) it is possible to capture the point from upstairs, but only if you are crouched or prone. If you stand up you stop capping.

Also on the same capture point downstairs in the little alcove with the usable door you are off cap if defending.

posted in Insurgency: Sandstorm Pre-Order Beta - Technical Feedback read more

C4 and Mines place on water will sit on the surface. Also currently no Watery explosion for C4 or Mines

posted in Insurgency: Sandstorm Pre-Order Beta - Technical Feedback read more

Noticed that if the heli is taken out and begins to crash and then it's hit by another RPG it explodes (great) but then the husk just floats down to the ground rather than falling.

posted in Insurgency: Sandstorm Pre-Order Beta - Technical Feedback read more

If you've placed two C4 charges and use the detonator only the last charge placed will detonate. Then you automatically switch from the detonator to back your primary weapon. So need to select detonator again to detonate the remaining C4.

Left click/Right click?Middle mouse didn't seem to have an effect.

Would be nice if you could Left click to detonate charge 1 and right click for charge 2 or middle mouse button to detonate all. And not auto switch back to primary until both charges were used.