Website
Location
Venezuela
Age
20
Joined
Last Online

Signature

Spintires Senior Mod Maker
Mud Runner Advance Mod Maker
Blender User

Recent Posts
posted in MudRunner - Modding read more

@justafordguy see i make UV in two ways so might be 2 videos, One for seamless and one for seamed UV, but yeah, is in the making is just that my mic broke and im having issues to find another at a good price lol

next 3 videos
UV maping (2 videos)
Suspension setups (Modeling and Coding) Tips

posted in MudRunner - Modding read more

So this has been asked allot lately
whats my background on mods or blender ,¿when I started and how I started in the Mod making world?

well i wasnt a newbie at blender when I started but I wasnt a pro either I just knew blender and I knew how it worked (I used to make allot of 3d drawings in paper and one day a friend told why not to model them in blender)

so this is how my story begins
I was a fan of spintires since the Tech Demo but never got to see a xml until it was Legacy spintires and this are some of my tweaks
https://i.imgur.com/GTkBvGp.png
https://i.imgur.com/bQuJ5SW.png
https://forces97.imgur.com/all/

and it was because of this two Rams the reason why i started making mods
I loved these two rams (green one was a ripped model from 4x4 evolution 2 made by Yansor and the red one was from CCS it was a wip that didnt had animations at all and was poorly scaled )
alt text
so i decided to start making mods from 0 (Blueprints builds)
and all started with the C10
alt text
and after i lost the files of it i started a Oshkosh TR wich got released and now its planned to be reworked
http://www.oovee.co.uk/forum/files/file/1287-oshkosh-model-tr-earth-mover-1930/
and after it i improved even more and got the chance to build this amazing Hilux pack
alt text
alt text
alt text
alt text
alt text
after that hilux i retired from making mods and started working on my modeling skills and made a few trucks that never got to see the game
Dodge ram 5500
alt text
alt text
alt text
LandRover serie II
alt text
alt text
Ford F350
alt text
alt text
and some that i Did released
Suzuki Jimny
alt text
S10 first model
Golf cart
John deere 540B
alt text
alt text
alt text
and my never finished UNIMOG 1300U
alt text
alt text
after this couple of mods the where even more
Jeep Wrangler YJ
alt text
1980 Hilux
alt text
but after i got to a point where i was happy about my models I meet SmarOneNine to build him a Monte Carlo
and thanks to him i got back Into the game and decided to stay , He had even more ideas to come
alt text
alt text
Mad max Monte carlo
alt text
and making mod with ideas from smar forced me to improve every time to give the best of my work to the workshop I started making more acurate desings and even fully working suspension/sterring components and colision axles like my UAZ 469
alt text
alt text
alt text
some other works i did For SmarOneNine
1972 C10
alt text
1980 Ram Charger
alt text
and meanwhile working in one model can be frustrating i was still modeling from so I was working in private making blueprints builds
2001 Ram 2500
alt text
alt text
more works for smar in and improving more in modeling and mod making (by this time I knew all in XMLs and mod making)
Dodge Durango
alt text
and a dodge formation (including the first build of my m37 made with blueprints and WC51)
alt text
then came my biggest addiction making stuff from 0 with a 90% accuracy
1985 K5
alt text
alt text
modeling with drawings
alt text
alt text
alt text
alt text
after this models i stoped sharing images of the build proces
Jimmy
alt text
G10 van
alt text
Mazda Miata (For RoughRider)
alt text
75 Monte carlo
alt text
Baja Bug
alt text
s10 Ext Cab
alt text

posted in MudRunner - Modding read more

@tattoo damn taking the bus back home was too slow for me this time, lol
yeah thats the code i was talking about thanks @Tattoo

posted in MudRunner - Modding read more

its a socket point in meshes of both the truck and trailer meshes
i dont have my files here but isnt that hard to add

posted in MudRunner - Modding read more

@justafordguy No question are dumb (unless you create a topic about it if someone already answer it that do is dumb lol)
your bone axles empty must be allign to your axle mesh ¿how to figure where is the center of the axle mesh?
easy
1)enter edit mode and select each end from side to side of your axle (the ends where the wheel should be)

  1. Shift+S cursor to selected and that will place the 3D cursor to the axle center
  2. add your empty reference for the bone

no with the cursor in the same spot change the scale sistem from metric/imperial to None and that will be your HardpointX value (X axis of the cursor) and your HardpointDefaultY will be your Z axis (if your model is rotated -90º on the X axis will be the Y axis but i dont work mods rotating them as you saw in previous videos)

@Mexivan_420 Nope, that will offset your suspension values (move them as a object rather than a reference )

posted in MudRunner - Modding read more

@piotrkan7 if you ever attempt to load a xml from spintires in mud runner it will give a ton of errors about something taglines called <Brands/> , now this wont stop the map from loading but it do will make the objects over the terrain be in places they shouldn't be at for example, i have skulls Off road park converter from 2014 St to 2015 to 2016 st with no issues, but once i load the prebuild on Mud runner editor, first it calls for my old models (garage,Fuel station, Logheaps, etc) wich wont show up because mud runner doesnt have them, so i have to edit the map in st editor to remove them, then update the prebuild to mud runner and once i get all of that done and load up it shows all (preview pic and all models and trucks and things) but it wont load the terrain (the one we edit) and then crash the editor

so basically only pavel knows how to fully import terrains

you could do like Smed did with his maps , just load the Height.dds and thats it, start a new layout from the same height map

posted in MudRunner - Modding read more

No sounds just modeling,teexturing,coding,test and troubleshooting
Youtube Video

posted in MudRunner - Modding read more

How to Fix notepad and the editor
Youtube Video

posted in MudRunner - Modding read more

How to Fix notepad and the editor
Youtube Video

posted in MudRunner - Modding read more

@mexican_420 yes and thats the issue, the Mud runner still reads the spintires editor cache folder, ¡it wasnt updated! well done pavel missing things again!, ¿whats next timebombs?


Looks like your connection to Focus Home Interactive - Official Forums was lost, please wait while we try to reconnect.