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posted in Insurgency - General Discussion read more

Please, please, please for the love of God get this game out on consoles before 2023!

2022 would be absolutely perfect!

posted in Insurgency - Technical Feedback read more

@bahzooga

Sprint - > o shit enemy! -> Crouch cos sway/recoil is so bad standing - > suislide (unable to reach trigger for some unknown reason) - > die

Endless tilting fun!

posted in Insurgency - Technical Feedback read more

@knups I have i5 4690k at 4.8ghz and it will run game at 144+ fps. I put the frame limiter to 144 because I was getting the same kind of hitching as you and it helped. I still get the stuttering but no longer game breakingly bad. Also your cpu should get to 4.5-4.6 easily with slight overclock (obviously with decent cooling).

I used to have gtx 980ti and upgrade made virtually no diff on low graphics settings.

posted in Insurgency - Technical Feedback read more

@CatNipples one of the most hated insurgency 'features', around since 2014. And now even worse since patch 1.2.

posted in Insurgency - Technical Feedback read more

@knups Did you try setting 'frame limiter' to 144 or lower (depending on what kind of FPS you normally get) . Leave 'frame rate smoothing' OFF.

posted in Insurgency - Technical Feedback read more

Yea I had to go from 4.8 to 4.7. Mine runs fine at 4.8 below 20 deg C ambient but not above. I could up the vcore but it is a bit high as it is.

posted in Insurgency - Technical Feedback read more

Summer ambient temps can cause crashes when running fine before on lower ambient temps. My game started crashing due to this and I had to lower cpu overclock to get it stable again. Maybe something to consider if you run an overclock and already tried reinstall and config files delete.

posted in Insurgency - Technical Feedback read more

I get that NWI did this to try to slow the game down, to prevent sandstorm becoming too much of a twitch shooter, with both the free aim sensitivity reduction along with the free aim crosshair to ADS crosshair misalignment as obstacles to muscle memory flick shots.

Unfortunately the sensitivity reduced 'sticky centre' just makes the game feel bad. It just feels like input lag. I think it also balances the gameplay too much in favor of the defensive side, it disadvantages movement too much. On open maps with so much clutter and so many places to get shot from, a gameplay mechanic which hinders your ability to quickily scan your surroundings makes movement too risky. In my opinion the free aim sensitivity needs to be much closer to normal panning sensitivity.

posted in Insurgency - Technical Feedback read more

Recently the time to get to suislide speed was reduced making it an even bigger issue. So this appears to be a design decision.