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posted in Insurgency - General Discussion read more

@mlb7

Did you try Settings->Controls->Scope Sensitivity = 1.0

I think if this multiplier is not 1 it messes up the mouse movement.

posted in Insurgency - Technical Feedback read more

@verse

Did you find "keep loaded textures" setting? Right at the bottom of video setting along side texture streaming pool size.

posted in Insurgency - Technical Feedback read more

Have you tried the new "keep textures in vram" setting along with pool size on low? I found it helped my frame consistency as well as allowing me to put textures on high without the associated slow down and stuttering. 8gb vram may be enough for that. I too still get the occasional 80fps drops though.

posted in Insurgency: Sandstorm Pre-Order Beta - General Feedback read more

Is the "That Will Do" guy in focus interactive or NWI?

That will fkn do!!

posted in Insurgency: Sandstorm Pre-Order Beta - General Feedback read more

I may be wrong but it sure feels that way, maybe something else is going on, maybe different weapon textures are slowing things down. On my pc a 180° turn with pistol feels faster than with other weapons + attachments (no ADS). Let me know how you get on with your testing.

posted in Insurgency: Sandstorm Pre-Order Beta - General Feedback read more

Thanks! I think there could be a lot of people unaware of why the game feels like this going by the number of posts complaining about:

  • The game feeling "off"
  • Doesn't feel like old insurgency
  • Input lag
  • Blurry map
  • Mouse acceleration / something wrong with sensitivity
  • Constantly beating the optimisation drum even when getting decent frames.

I can't think of another FPS game where the fundamental ability to look around and turn quickily has been messed with.

It sounds like a good idea in theory for more realism but in practice it does not make an enjoyable experience feeling like you are not really in control and messing up your ability to make sense of the environment. If what you see on screen is in a constant state of catching up with your mouse movements and because lcd displays are blurry during movement it really messes with your ability to get a clear view in game.

posted in Insurgency: Sandstorm Pre-Order Beta - General Feedback read more

There was me thinking over and over, what is wrong with this game, why does it feel so off, why is the environment so confusing to look at, why does it feel like there is huge input lag, why do I keep missing shots, does it need more optimisation, why does this game feel like 30 FPS even when I am getting 140, is the game SUPPOSED to feel this bad.

So I started experimenting with the weight system, I tried only pistol, nothing else and the game feels 1000% better. No input lag feeling, no woolyness, no environment confusion, in control feeling.

And then I tried normal loadout of ak, extended mag, red dot, fore grip, and back to the crappy feeling again. So it is all because of the weight system, I never knew.

So this post is dedicated to all those who like me had no idea why this game feels so bad, so out of control. Maybe I am a bit thick, and everybody else was already clued in about this game mechanic?

Bold move by the devs, has this ever been done before?

posted in Insurgency: Sandstorm Pre-Order Beta - General Feedback read more

I am slightly, the frustration puts me off, however I can see that there is huge potential. As levelcap said "a diamond in the rough". But rough it certainly is.

posted in Insurgency: Sandstorm Pre-Order Beta - General Feedback read more

Is it just me or do the shout outs cause FPS drops/stutter? Especially when you walk into an objective, only you alive and you get the "on objective B" shouted in your ear and then the game stutters as you try to aim at enemy sitting in obj and get killed because of it, so frustrating.


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