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posted in MudRunner - General Discussion read more

@zamal said in So where is the November update?:

knight25 i would be proudly 🙂

I'm catching up, my first mudrunner was ps4 retail edition, but then i bought the american wilds full game physical copy as well.

@knight25 the reason is: to support the developers so they can keep doing their jobs.

posted in MudRunner - General Discussion read more

Haha wow, nice work. I've had trucks fall into rocks like that but never stuck.

I wonder if you save and reload will it be stuck still?

posted in MudRunner - General Discussion read more

@Jayson there's a bunch of stories about floating a jeep across using the current with the engine off, but a b6a will drive the north route no problem. The b6a does take a bit of care to drive, though.

Take the road to the north from the garage, and from the very end of the road, spot a small circle on the map about 60M north west. If you drive straight to it, it's a bit hairy at first, but you can make it with less than 20 damage pts from water as long as you keep the tractor moving. Once you get there, the rest of the way should be pretty obvious, but take the long way keeping to shallows. Once you get to the northeastern island, switch to the k700 or whatever, then it's a long slog to finish the map, but it'll at least get you another four hours out of the game, haha.

posted in MudRunner - General Discussion read more

@jayson said in Mods for console:

cuz I haven't found a path yet for a jeep

I just read your comments earlier again, and since you've played the game for five hours, one starred almost everything, and found it "boring af", what are you doing here?

posted in MudRunner - General Discussion read more

@Jayson i don't mean to be all arrogant sounding, but why don't you 1-star deluge?

posted in Spintires: MudRunner read more

@zamal i don't like this detail... i'd use the forwarder if i found one lying around, but i don't want to have to choose it.

posted in MudRunner - General Discussion read more

@DEEZ-L they already programmed all the american vehicles to explode on impact...

posted in MudRunner - General Discussion read more

@Unster I do have plans to get into the PC version, but I don't know if I should build something current in preparation for MR2 or just blow a bit of cash on a used gaming PC... my laptop might explode if i try to fire it up. I've been a console gamer for a long time for this reason, I just can't keep up with requirements, and I'm a bit of an idealist/perfectionist with hardware...

posted in MudRunner - General Discussion read more

I was pretty excited to see how the maps were going to be designed to make use of the american trucks... and it would be overly simplistic to say they made easy maps for poorly performing trucks, but that does seem to be the case. They did throw in the western star to allow us the option of playing through in standard style, but i guess that's why the star had to be held back a little, so as not to make the maps too easy.

@DEEZ-L i agree about being forced to use the trucks for their intended purposes, i enjoy that aspect and was not disappointed with the balance between the american trucks and the american maps. If i hadn't made it clear before @justinlynch3 i also see your point with regards to russian trucks in america. I am a little put off by how seriously fragile the american trucks are, i wouldn't mind a tweak there, @Iyagovos...

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