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posted in Insurgency - General Discussion read more

@mart1n1 TBH, from that distance it's perfectly realistic to kill somebody with a shotgun. It's not sniping. It's mid-range slug round hit. Of course it'll kill you. People should really stop having that mentality of "shotguns are only effective up to 5 meters, any farther than that is soooooooooooooooo OP".

Shotguns aren't OP. They're useful. They have realistic range, and they are good killers. The downside is that it takes ages to reload, has a low rate of fire, and has only 8 shots max before it goes empty. I'd call that pretty balanced.

ALSO. It can't be "shotgun city" since breacher class is limited to 2-3 players tops. So... Yeah. No shotgun city in sight, captain fearful.

posted in Insurgency - Technical Feedback read more

@jd12344 You should give your PC specs too. That might help, no matter how well the game performed before.

posted in Insurgency - Technical Feedback read more

@cturix Yup. Happened to me too in Summit. Stuck between a table and a tiny wall after vaulting.

posted in Insurgency - General Discussion read more

@iamnotapro870 I think that LMGs, being heavy as hell, should have a big amount of sway and horizontal recoil rather than huge vertical recoil. It would make much more sense... It's indeed pretty awkward and unrealistic currently, especially for the M249.

posted in Insurgency - Technical Feedback read more

I'd have put it in different words, but... Yes... You're technically right. Some windows are a pain to get through because of the character sliding left to right instead of vaulting.

posted in Insurgency - Technical Feedback read more

@cturix I think the game automatically records your games. You can access them somewhere through the main menu.

posted in Insurgency - Technical Feedback read more

Hi devs !

So I was playing solo, and tried to rocket the AI technical coming in the street. Problem is, I got stuck between the table and the wall. Here :

alt text

I couldn't find any way out. Eventually, the technical got me trhough the balcony and I died.

posted in Insurgency - General Discussion read more

I would also like more variety concerning insurgents' clothing... Many clothes are just so bright and colorful that they won't ever get used by anyone but trolls. Those purple or ultra-bright white/red/blue clothes don't really make sense. You almost shine like a christmas tree in the middle of the desert, while Security guys all have some pretty good camouflage that make them blend quite efficiently in the map. We should have the ability to dress Insurgents a bit like how they look in Insurgency 2 (adapted for Sandstorm ofc), at the very least.

One could argue that silhouette is the most important thing, and that's true. Yet, in dark bushy places, when prone or in the shadows, insurgents are easy to spot while Security forces (given they either have DCU, Desert Smear (my personnal favourite <3) or any other efficient camo) somtimes blend too well in the scene for you to detect them in your peripheral vision... Where you don't look directly and don't give as much attention as to the rest of the image.

As for the robes, I don't really want to see them. It would most likely look ugly, unless perfectly animated and physically simulated, which would not be good for people with lower tier computers.

EDIT : With the addition of tatoos and eastern-european insurgents, I feel like there should be way more armless upper body clothing and some more eastern-european inspired clothing too. Security, once again, is fine on that end. They don't have a lot of different jackets/fatigues, but they are both beautiful and have the rolled up sleeves option.

posted in Insurgency - General Discussion read more

Hello !

So, atm when you take control of a friendly bot in local play after you died, it basically ends the game. You manage to take control over the bot, and a few seconds later you simply cease to exist. You're back at the respawn screen, and when the countdown to the next respawn wave comes to 0, a wave is wasted and the countdown sets to 9secs again. It keeps doing that until you run out of waves and eventually lose the game.

Thanks for reading !

posted in Insurgency - General Discussion read more

@supacoopa I second that. It'd be very nice. I also thought about it, then forgot to come here and talk about it. Thanks for doing it.