CPU : Intel Core i7-920 - 4 Core Processor ( Cores overclocked @ 3,9 Ghz )
GPU : NVIDIA Geforce GTX 780 Ti
Mainboard : ASRock X-58 Extreme
RAM : 12 GB Corsair DDR 3 ( low latency )
Soundcard PCI slot : Soundblaster Z
Drive : Samsung SSD 840 Pro -512 GB
Hello Folks, i am Lightning !
Team GSG 9 is my Clan
I´m playing First Person Shooter games since 1998 !
I´m playing very often Coop games vs. Bots with friends
if possible preferably with more than just 4 players
I love realistic and tactical gameplay with good ingame voice communication.
I care for my teammates by covering them and giving fire support as good as i can.
I love Close Quarters Combat (CQC) / Close Quarters Battle (CQB)
I mostly do fast moves from cover to cover, i am a quick aimer and deadly pointman in a squad !
--> that´s why my Nickname is Lightning ;-)
playing as LIGHTNING Team GSG 9
The only thing that stutters or vibrates in Sandstorm are the characters ( Bots and Players ) who are crossing the line of sight AND ONLY in Multiplayer games ( online )
Same bots don´t stutter / vibrate when observed in local games.
That stutter seems to be a result of a buggy netcode which prevents smoooth moves.
The rest of the game runs butter smooth with mostly 100 FPS and more on low settings in 1080p ( Full-HD ) resolution for me.
A new SSD will not change the stutter !
But it will speed up your texture loading times by factor 4x - 5x and your server connection times enormous !
When it comes to the decision to buy a SSD or not, you should take into consideration that in 2018 SSD´s are standard and
not only NWI but many other game developers will put them as minimum specs for their games as data is getting bigger and bigger and standard HDD´s take forever to load them.
I just played a few rounds Coop since the last patch and wanted to ask if somebody else has also this weird Bot behaviour ?
Whenever they move over little obstacles like stones or little edges they vibrate up and down during that that time for 2-3 seconds or so.
I mean shaky bots and players always were in the game since closed alpha ( whenever they walk and cross the line of sight their moves look shaky or
unsmooth -- only in online games .. the moves are absolutely o.k. in local play )
But now that vibrating thing makes them really look ridiculous and you cannot overlook the jumpy bots who are camouflaged well ( security forces ).
Anyone else observed this ?
Confirm this one !
Bumping this one up, as the character height is still wrong !
The soldiers look tiny in comparison to doorframes / windows and buildings in general.
As if they are only 1,50 meters (4,9 feet ) tall. The soldiers heights looks/feels wrong.
Most rooms in all maps are huge and i cannot imagine, that every family in the middle-east could afford to build in such extravagant / big dimensions
except the rich family members of the regional oil-sheiks, drug dealers and war lords.
Time to upgrade your computer, buddy.
A normal "mechanical" harddisk drive is your problem.
Upgrade to a decent SSD and everything will be fine ! Loading times with a SSD are incredible fast compared to HDD´s.
Believe it or not, in 2018, SSD´s are standard.
Yeah thats really not nice that every important info/feedback and replies to requests are always on steam forums.
It should be here !
Yes i really miss that !
That would be an awsome fix as there is almost everywhere dust and smoke .