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posted in Insurgency: Sandstorm Pre-Order Beta - Technical Feedback read more

Yeah this has been mentioned again and again. It is a 1000% known bug they are working on, it simply hasnt been worked in yet properly.

posted in Insurgency: Sandstorm Pre-Order Beta - General Feedback read more

@steventheseagull

That steven, is a very good point. However, as I have shown not everyone can think that far ahead! 😅

Also with people being generally lazy we may find others running to get the kills instead of blowing the point, I am grasping at straws here but i still find most to be a get kills first and blow point later in standard play so perhaps?

posted in Insurgency: Sandstorm Pre-Order Beta - General Feedback read more

Don't crucify me here but perhaps an aftermarket or straight pull bolt of some sort would be a better name?

I do use such things for airsoft, again I know the action is totally different from a real rifle, however they must be some kind of similar thing. Even if the real life benefits are miniscule they could better justify the increased cycle speed?

posted in Insurgency: Sandstorm Pre-Order Beta - General Feedback read more

I think the main thing here is nobody knows they can blow the cache by interacting with it.

Once the tutorial has been released we should hopefully see less people bothering to use their explosives on a safe objective.

posted in Insurgency - General Discussion read more

Hi Spencer,

Try posting this also in the tech forum under the beta group, the devs and mods are very active on there and hopefully you get this fixed!

posted in Insurgency - General Discussion read more

@amurka said in Gunships and Minigun supports are bad and we should feel bad.:

If the fire that covers a LARGE area and lasts for 20 seconds that's as long as the gunship stays. I think the visuals of entire swaths of land being on fire would also be pretty cool.

Another idea was that a support option could be to call in dozens of higher altitude spotter drones that stay in the area for 30 seconds, and have any enemies spotted by the drones have a mortar (smaller....grenade sized explosions) called in on their position that lands within just a few seconds. This is more of an "active" denial like the choppers are so it could be what we're looking for.

I also think the IED drones need a full re-work...to be piloted by the Observer. They would be so much more SCARY and lethal if piloted by an actual player, instead of by that dumb AI

Agree Agree Agree! This sounds perfect tbh.

I also think that the time from being called in to happening needs a little shortening, in coop today I gave up entirely as it took ages for the strike to happen.

posted in Insurgency - General Discussion read more

Mods can we just lock this topic please? I think we have all had enough and it can only go more sour from here.

posted in Insurgency - General Discussion read more

@kimsinjun

Try posting this in the beta tech forum buddy, including when it happened and if it still is happening.

Also providing a list of your comp components too for good measure.

posted in Insurgency - Off-Topic read more

@kraeyq said in esports potential?:

Check out the DGL.

Deglycyrrhizinated licorice?

I honestly don't know what else DGL is... can you provide a link?

posted in Insurgency - Off-Topic read more

So, uh, as above?

Looking to join a group of folks to play together with on EU. As they say the team who plays well together usually wins well together... I also get a bit lonely 😱


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