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posted in MudRunner - Modding read more

Here are some screenshots of my new map "Bushwhacking".
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posted in MudRunner - Modding read more

@rufus You can change the seed of a distribution before you create or add the Map file.

posted in MudRunner - Modding read more

@smaronenine I believe the seed is to make each distribution different from the others by giving each distribution a random seed by default to change where the plants are placed. So if you made two distributions with the same plants they would still be different.
The Scale option is to change the size of the plants. The red is smaller and the yellow is bigger. You can use this to make all the plants a little bigger in an area or I like to use it to shrink down the small rocks a little when I find they're too big.

posted in MudRunner - Modding read more

Yes it was on the workshop for a little while but it was still a work in progress until now.

posted in MudRunner - Modding read more

It has been quite a while since I finished Hardrock. Since then I have been working on a new map that has been in the works for too long but I am happy to say the The Gorge is finally finished.

So go check it out and let me know what you think.
Check it out here: https://steamcommunity.com/sharedfiles/filedetails/?id=1654117307

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posted in MudRunner - Modding read more

Yes there was an update to the editor and it no longer works with stm

posted in MudRunner - Modding read more

@PiX3LMonkey I switched to the public beta version and it works again.

posted in MudRunner - Modding read more

STM no longer works with the latest version of the editor which I used for the steeper slopes.

posted in MudRunner - Modding read more

512 x 512 is actually a quarter of 1024 x 1024 but it still makes for a pretty large area to build on and could be an entire map on its own if you have dense trails.


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