Regarding building destruction:
If the support would be overpowered, then limit the number of support calls.
Regarding red zone:
I agree with mashiara, there is no point in red zone! They should be over spawn areas ONLY. And even so, there should be decent space between red zone and a capturable area, otherwise you can't really do any strategy. In some cases they are so close as half of a building from a capturable area.
Because of the red area, you cannot make a strategy, surround a building (f.i.) because you can't go through the back part of it due to the red area, it sucks soooooo bad!!!
I hope at least some of the devs read this forum.
Another issue: throwing granades is soooo slow, it almost looks like the guys are at vacations, no in a war.
- Make buildings breakable
- Remove completely the red area, the map itself should delimit where you can play
- Rocks look like you can climb on them but you can't even get close to them, something is blocking but it's transparent (maybe it's the rock model itself)
- Some bushes you can't get into or go through
I understad that the 1st one is a difficult one but the rest are basically mandatory to fix.