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posted in Insurgency: Sandstorm Pre-Order Beta - General Feedback read more

@staryoshi06 How often does the team come together to reach A tho. It's a flip of a coin. I'm just sayin I would want more cover to balance out both sides of the bridge when fighting. I don't want excessive cover for security cause that would be counter intuitive

posted in Insurgency: Sandstorm Pre-Order Beta - General Feedback read more

@link I try to take the left about half of the time. But i always run into a few guys there and nobody wants to be my back up even when I request it. It's a struggle either way for me.

posted in Insurgency: Sandstorm Pre-Order Beta - General Feedback read more
I haven't noticed any posts on this last i checked. But someone needs to say something about it cause were all thinking it. The start of a match on this map. Kicks off when both sides oppose each other on either sides of the bridge. The Insurgents usually hold up in a 2 story compound with a good amount of cover. And Security Forces behind a somewhat fortified hill that has a lot of open space and 2 narrow exposed points of exit. I've got 20+ hours logged on Sandstorm and I still find the fight to get across the bridge on that map to be cancer asf.
If your Insurgents, Great! grab a SVD or a PKM with a 4x scope. And get ready to line up those easy kills because the enemy has little cover and even lesser bulletproof cover. It might as well be fish in a barrel! We all know that Security Forces throwing 8-9 smoke grenades and rushing Objective A is how its supposed to work out, right. You gotta watch enemy positions with atleast 4 guys who have a 2x scope equipped or better. And can successfully lay down covering fire while your teammates cross under or if they're lucky actually on the bridge Itself through the smoke to capture Objective A. But nooooo you don't hardly ever find that level of teamwork in Sandstorm, but that is exactly how your expected to play the game.
The example and exception being a team of pros who focus on participating, communicating and know not to rush the enemy blindly and die like nearly every noob lvl 20 and under. I mean seriously. Way to contribute to the team effort guys by wasting lives. But what are the odds of getting in that lobby, right? To continue my point. I would like to see more cover added to the Security Forces side and atleast another point of exit. Specifically the thin metal fencing along the Security side. 
Like seriously put some sand bags behind those so we can live! I would also like an additional point of exit put in on the left side of the bridge with plenty of cover. It would be nice being able to cross to Objective A without it feeling like D-Day. The cover on the bridge should be increased as well because crossing on it is a pipe dream. Finally there should be more barriers and points of cover along the road by the hill. Because it's way easy to gun people down there right off the bat and after. Give this a like if you agree.
posted in Insurgency: Sandstorm Pre-Order Beta - Technical Feedback read more

I'm actually salty enough to go outta my way to actually make a freakin post about this. I'm tired of being in matches when some A hole wants to spam the mic with utter bs or annoying ass soundboards. Earlier I got stuck in a match with stuck up hood rat running her mouth being a salty snob. And I literally just left a match where this dude (XNXX) TONY MONTANA literally spammed babies crying all match. And the worst part is nobody knows when other people are using the mic to talk there is no on screen notification for that like seriously wtf. how we gonna know whos talking and who we talking too. We end up having to hold tab and figure out who is who when they die. the whole time and whaddya know we couldn't them. Jackasses like them can piss off entire teams and nobody can do a goddamn thing about it. I just wanna see these options implemented in the next update that would make playing the game that much more enjoyable.

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