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posted in Insurgency - Technical Feedback read more

Both 1x and 2x Red Dot Sights have two lighting artifacts on high resolution. I'm running on 1440p and its really noticeable
0_1553148073683_20190320225446_1.jpg 0_1553148080071_Untitled.jpg

posted in Insurgency - Technical Feedback read more

I think the problem is that there is no distinguishing audio between your footsteps and others'. Usually you'd hear your own footsteps a little muffled since the sound is travelling through your body as well as coming from your foot. There is some destructive interference in the sound waves when you ear picks up both noises simultaneously.

posted in Insurgency - Technical Feedback read more

I joined mid game and was spectating a gunner in a technical and got this graphical bug. 0_1553147166637_20190320224156_1.jpg
0_1553147174160_20190320224157_1.jpg 0_1553147180146_20190320224200_1.jpg

posted in Insurgency - General Discussion read more

Yeah this is quite an annoying problem. I think its some sort of dynamic lighting issue. When you walk into a dark area or shade the entire brightness of the game will start to lower. Its cool and all but the problem is once you step away from those dark areas the game doesnt readjust the brightness leaving everything pitched black even when staring at the sun.

posted in Insurgency - General Discussion read more

You can't cook or prep-to-throw a grenade and use the contextual commands (cc) at the same time. Doing so will release the grenade forcing you to throw it wherever you happen to be aiming even when you hold down the triggers.

Additionally, firing a weapon in full auto and using cc will lock your weapon into firing all of its rounds.

posted in Insurgency - General Discussion read more

... should've aimed for the head...

posted in Insurgency - General Discussion read more

I hope you guys realize that all light machine guns are equipped with AP rounds and can down a fully geared opponents in one shot. This along with the inherently high ROF will definitely make the gun unbalanced hence why there is such high recoil.

posted in Insurgency - Technical Feedback read more

Post it here with steam id of the cheater and replay id of the incident.


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