I'm still thinking that this is particularly against the lore.
Bombers destroying turrets fine, but Fighters usually don't have the firepower for it in lore. Not at all.
It would be like a squad of guardsmen with lasguns being able to take out the guns of a Baneblade.
Yep, I'm afraid the second game will have even less PVE non campaign content than before. Which was already minimal, compared to DoW series and other such games.
The progression was bad for PVP, but it stayed for abilities, and it will only unlock in PVP.
There should be no progression for PVP. Perhaps it should not even have abilities and upgrades.
PVE should be as it was in BFGA1, with the same upgrade systems.