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24
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About me

Community Manager for Focus Home Interactive.

Twitter: @Iyagovos

Recent Posts
posted in Insurgency - General Discussion read more

Hey there,

The beta will be closed, as it is only available to people that pre-order Insurgency: Sandstorm. It launches today, August 9th.

posted in Vampyr - Support Forum read more

Congratulations!! I'm glad you were able to do it 🙂

posted in MudRunner - Technical Support read more

Hi all,

At this time, Force Feedback isn't supported in Spintires: MudRunner.

posted in Fear The Wolves read more

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Hi everyone,

This week's Closed Beta session will open Friday August 10th, at 11AM CEST (10AM BST / 12PM MSK/EEST / 5AM EDT / 2AM PDT).

This Closed Beta will close again next Monday, August 13th, with details on exact timing to come.

If you haven't received a key, don't worry as we send more regularly. Make sure you're registered for the Beta here to receive your key.

What to expect from the Beta?

The team continues to work on your feedback from the previous Beta session. The current priority is to have a smooth experience and matchmaking. Some of you complained about the lack of games played in the last Beta and that's due to a lack of players in some specific regions.

We're trying to bring more players in the Beta to ensure a better experience for everyone - don't hesitate to suggest to your friend to join by registering here.

When the beta starts, we will include a full patch log to let you know what to expect in the new build of the beta.

We have a handy Frequently Asked Questions for any questions you may have - please check here before asking any questions you may have.

Quick reminder that the this Beta isn't covered by a NDA, meaning you can share videos, images and info about the game this week. Keep in mind that it's a work-in-progress version of the game, and players may encounter bugs or crashes, that may lower the quality of the in-game experience.

We’d love your help in identifying these bugs, so that we can make the Early Access release version of Fear The Wolves the best that it can be.

Please join the Fear The Wolves official Discord to synchronize with the team and other players.

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Where can I share feedback?

Please report technical issues and general feedback on this official Forums. Before submitting feedback on the forums please check if there is an existing thread about the topic, or if it is listed in our known issues log.

When providing feedback please try to be as informative as possible, providing information on where and when the issue occurred.

We look forward to seeing you on the servers!

Fear The Wolves Team

posted in Vampyr - Support Forum read more

Hi there,

I don't believe this is a bug, but instead just a frustrating occurance. Are you able to fight your way through the Skals?

posted in MudRunner - General Discussion read more

Hi there,

I wouldn't take these prices at face value, as we've not officially announced pricing at this time.

posted in BB2 - Technical Support read more

Thanks for this, I'll pass it along and see what we can do for you.

posted in Spintires: MudRunner read more

@rightouesroc What they're saying is that I'm answering the same question a lot.

I don't have a timeframe currently on when I can show the screenshots, but you'll know as soon as I can.

posted in Space Hulk: Deathwing read more

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Hello everyone,

It's been two months since Space Hulk: Deathwing launched, and we've been heavily focused on improving performance in both the PC and PS4 versions, as well as fixing bugs that you've reported in the time since release.

To that end, we're happy today to announce a large patch coming to PS4 and PC later this month, Infested Mines.

Firstly, Infested Mines will introduce a new map, also called Infested Mines, playable in Solo Special Missions and Multiplayer Coop, and unlocked from the start of the game. This will be available to all players as free DLC.

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Additionally, Infested Mines will introduce a photo mode to Space Hulk: Deathwing, allowing players to take screenshots of the game without the HUD appearing. This will be accessible from the options menu.

We'll also be introducing a number of quality of life changes in Infested Mines, with improved Terminator AI, you are now able to cancel a Psygate by pressing the activation button again, as well as a new option for server filters (you can now leave an option blank, instead of selecting either yes or no). We've now also reduced the distance at which you will be able to hear Explosive Genestealers.

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On top of all of this, we've also implemented bug fixes, fixing issues that have been reported by the community since the time of launch.

Many thanks, and we're looking forwards to sharing Infested Mines with you soon.


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