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About me

Community Manager for Focus Home Interactive.

Twitter: @Iyagovos

Recent Posts
posted in Insurgency - General Discussion read more

Hey there,

Would it be possible for you to provide a DXDiag of your machine, please?

posted in Insurgency: Sandstorm Pre-Order Beta - General Feedback read more

Yeah, I don't have much more to say on top of what the team themselves have already said. I'll pass on your concerns about AFKers and toxicity 🙂

posted in Insurgency: Sandstorm Pre-Order Beta - Technical Feedback read more

Hey there,

The team are aware of this, thanks for flagging it again 🙂

posted in Insurgency: Sandstorm Pre-Order Beta - General Feedback read more

Hi there,

This was answered in the Insurgency AMA:

"We're concerned about including a vote kick/vote ban system. We had one in Insurgency 2014 and we deliberately did not include it in Sandstorm because it was open to abuse. Interestingly, Ground Branch just yesterday announced they removed votekicking for the same reason. However, we recognize that some players have been running into griefers and have had some pretty frustrating experiences. So we've updated the teamkilling system to work where after your first teamkill it starts to reflects team damage. Fire Support teamkills are omitted from this though and work under the normal three teamkills and you're kicked." Link

posted in Insurgency: Sandstorm Pre-Order Beta - General Feedback read more

Hi there,

This was just answered in the Reddit AMA being hosted by NWI:

"It will be before the open beta on December 7th, hopefully the day before so we have 24 hours to address anything critical. But we also might need that extra 24 hours. We'll show patch notes once the patch is out.

We're concerned about including a vote kick/vote ban system. We had one in Insurgency 2014 and we deliberately did not include it in Sandstorm because it was open to abuse. Interestingly, Ground Branch just yesterday announced they removed votekicking for the same reason. However, we recognize that some players have been running into griefers and have had some pretty frustrating experiences. So we've updated the teamkilling system to work where after your first teamkill it starts to reflects team damage. Fire Support teamkills are omitted from this though and work under the normal three teamkills and you're kicked.

  • Michael"

You can see the full AMA here.

posted in BFG - General Discussion read more

Hey all,

We plan on launching the beta at 6PM tomorrow, and don't currently have plans for pre-loading.

posted in Insurgency: Sandstorm Pre-Order Beta - General Feedback read more

@bullet59 Correct, the next update will be with the open beta, and will add the full content of the game.

posted in Battlefleet Gothic: Armada read more

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After the release of the first Battle Overview Trailer last week, we are proud to present our hotly-anticipated follow-up, releasing alongside the start of the first beta open for all players who pre-ordered the game on Steam.

We currently aim at 6pm CET for the release of the Beta.

In this new gameplay video, you’ll learn more about the specific skills and tactics that make up the epic space naval combat of Battlefleet Gothic: Armada 2, from battle-turning abilities, to alternate ways to destroy your enemies, and new battlefield complications that make every fight unique.

Youtube Video

If you pre-order Battlefleet Gothic: Armada 2 on Steam, you will also receive access to a week-long beta ending on December 12.

This is the perfect opportunity for you to get an early look at Warhammer 40,000’s spectacular battleships and experience all of the original tabletop’s 12 factions and their playstyles.

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The first open Beta will feature the skirmish mode in multiplayer and against AI, as well as the basics of Battlefleet Gothic: Armada 2’s epic battles with the campaign prologue. Our second pre-order beta will start in early January, running up to the launch of the game on January 24 - we'll have more details on that are coming soon.

At release, Battlefleet Gothic: Armada 2 will feature three fully-fledged campaigns playable in both solo and co-op that will thrust players into the heart of the 13th Black Crusade as the Imperium, Necrons and Tyranids, alongside 1v1 and 2v2 skirmish and ranked multiplayer.

For a longer look at battles in Armada 2, check out our developer livestream and Q&A broadcast from last week.

Pre-Order now to receive access today to a week-long beta ending on December 12: http://battlefleetgothic-armada.com/shop


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