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posted in Insurgency - General Discussion read more

Squad might be a closer example of tick rates, might be worth checking that out.

posted in Insurgency - General Discussion read more

I hope that modding comes sooner rather then later. With the change in direction and a focus on a fewer modes a drive towards community content would be extremely beneficial. Especially if there's support from NWI to hold competitions for official map incorporation.

posted in Insurgency: Sandstorm read more

I must admit, the decision to put delay the single player / coop campaign is extremely disappointing. It's not to say the reasons aren't well thought out or sound but planned story had a unique hook. I hope that it hasn't been ditched.

I also hope in delaying that aspect you button down on cooperative systems and introduce decent basic Ai behavior. As fun as "bots" can be as a filler, for me the Ai would need to be a little more developed to have some basic group, patrol, and ambient behavior to give a bit of life and variety. Otherwise still very much looking forward to catching bullets in PvP!

posted in Insurgency - General Discussion read more

Hello, what I'd like to ask is will it be possible as a server host / admin to modify variables through either in-game GUI / configs etc to modify gameplay related features such as like health, ai difficulty/amount, ammo amount, weapon / gear restrictions etc?

posted in Insurgency - General Discussion read more

I believe Steam workshop support will be there, I base this off Classic INS and DoI having support. UE4 powered games like Squad and Ark also have workshop support so there's no real reason not to have it.

posted in Insurgency: Sandstorm read more

Excellent! Is that tracked for all players and AI or just for player's? For example does that mean if the enemy AI has an RPG, with 1 in the tube will it be ready to fire on pick up?

posted in Insurgency: Sandstorm read more

Looks amazing! Can I ask then, would I be wrong to presume that there's some kind of inventory system in play here, or is the ammo from a pool?

posted in Insurgency - General Discussion read more

Been playing INS since it was Op COIN .... can't wait for Sandstorm.

posted in Insurgency: Sandstorm read more

Couldn't help notice that grenades weren't in the weapon selection, does that mean nade's are assigned to a key press (G for example) or that particular class didn't have a grenade?

posted in Insurgency - General Discussion read more

Yep, throwing it out there, so what / when / how can we expect modding to happen? Will you have a SDK like Squad / Ark or is there a different route you're going? Will you be exposing INS:S to blueprints or are we limited to what we can do within the framework of the game.


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