Posts made by james_1984
posted in Space Hulk: Deathwing read more

Thank you for the update.

Does it include all the same fixes??

Thanks
James

posted in Space Hulk: Deathwing read more

When's the PS4 version coming out please???

Also, are all these fixes applied to the PS4 version too? Glad to hear about the "Lock this door" audio has been fixed, when you want to say is "ATTACK, ATTACK, ATTACK, OVER THE TOP LADS, CHARRRRRRGGGEEEE"

James

posted in Space Hulk: Deathwing read more

Nice to hear about a FREE DLC with fixes, photo mode and a new map, great stuff :-).

Will any of these bug fixes or patches, sort out the weak lightning attack from the Librarian or the give the storm bolters more power??

I know this has been mentioned a few times, they seem to be good on campaign but on mulitplayer they seem weaker.

Regards,
James

posted in SHD - General Discussion read more

@link000 said in Some suggestions of improvement for the future:

Not that I can see James, best to just keep your finger on the trigger really.

Both are godly with less recoil and extra magazine though 😁

Haha that's I was thinking, I might add reduced recoil and extra mag to both them 😉😉😉

posted in SHD - General Discussion read more

Oh I see haha, thank you for clearing that up for me ☺ ☺

posted in SHD - General Discussion read more

I think the assault good be louder, seems a bit quiet :-(.

The Vengeance is nice a loud though and sounds pretty sweet :-P.

Is there a perk to give the assault cannon and Vengeance a reduced time to spin up before firing??

Thanks,
James

posted in SHD - General Discussion read more

Oh right OK, well that actual makes more sense to do it like that.

Thanks for that :-).

So, really the main thing your unlocking in multiplayer isn't the weapons, it's the attachments, banners, armour, perks, etc if the Codex rule is on, which by default it is ON?

James

posted in SHD - General Discussion read more

@matobar said in Co-op campaign:

Unfortunately I think the "cinematic" campaign has to be played by yourself. But there's nothing stopping you from just plowing through it on the easiest difficulty and then just hopping straight into the Multiplayer.

So do you have to play and finish the campaign first before you can play the campaign on multiplayer or have i misread that? lol

Thanks,
James

posted in SHD - General Discussion read more

Hi Link000,

Thanks for the reply and I appreciate the info, still playing the campaign at the moment, so i'll to try that out :-).

I assume you can use the Pysgate to teleport to the safe zone to change equipment and heal if your a Librarian still?

Thanks,
James

posted in SHD - General Discussion read more

hi,

Sorry I've read something about this "codex rules" option but i can't remember what it does and i can't seem to find out what it is.

Could you somebody refresh my memory please?

Regards,
James

posted in SHD - General Discussion read more

I noticed that performance issues too, i played the tutorial and my system crashed out and gave me an error.

I restarted the game again and it hasn't done it since but had a few lags/freezes while playing and long load time.

So far though it's fun but only playing the campaign at the moment on my own lol.

Thanks,
James

posted in SHD - General Discussion read more

I haven't played Co-Op yet but i thought you went to "Multiplayer", host a game then invite people or leave it public for anyone to join or look for hosted games.

Your supposed to be able to select Campaign missions or Special missions.

James

posted in SHD - General Discussion read more

Hiya,

Is there an answer to this question?

Thanks,
James

posted in SHD - General Discussion read more

Hi,

So close to the release, can't wait ☺ ☺ .... Will this support remote play on PS4?

It would be nice to have this if I can't get on the big TV.

James

posted in SHD - General Discussion read more

Ok, super, thanks again StreumOn :-).

James

posted in SHD - General Discussion read more

@streumon-f8 said in No, Chainsaw??:

@james_1984 Some melee weapons do limit the use of firearms since they come with a shield (Purgatory Sword, Power Hammer, Mace of Absolution) or because they require both hands to wield (Lightning Claws). The rest of the melee options, like the Power Fist, the Power Sword or the Crozius Arcanum, can be used with other weapons.

Do this only occur with the Librarian and Chaplin class or does this go for all classes?

Thanks,
James

posted in SHD - General Discussion read more

@jb0809 said in No, Chainsaw??:

yeah theres limits on what different space marines can take. as an example, only assault marines have access to an eviscerator (within the astartes) and only terminators have access to chainfists, which are their only choice for chain weapons. power weapons tend to be less restricted. Its kind of like how only terminators can take assault cannons since theyre going to make the most of it, while a power armored marine could never be able to carry one. since termie armor is so huge, chainswords would likely be broken or be too small to hold. Plus where a chainsword could rip through flak or carapace armor, chainfists and powerfists can rip through tanks, so it serves the needs of termies better

Oh right nice one that's good to know thanks for that 🙂 🙂 :-).

What I was getting at with my previous question was, are certain weapons in the game itself limited to certain melee weapons?

For example, standard bolter can have a powerfist ONLY or can you have the power sword or mace

and the same goes for the rest of the weapons.

Thanks,
James

posted in SHD - General Discussion read more

I see what your all saying but still would be cool though.

Are certain weapons limited to certain melee weapons?

Thanks,
James

posted in SHD - General Discussion read more

Awwwww ☹ ☹ ..... They had chainsaws in the "SpaceHulk Vengeance of the blood angels" that I played on the Sega Saturn 😉

posted in SHD - General Discussion read more

Hiya,

I've just realised there is no Chainsaw, any reason for that??

Thank,
James