Nice to hear about a FREE DLC with fixes, photo mode and a new map, great stuff :-).
Will any of these bug fixes or patches, sort out the weak lightning attack from the Librarian or the give the storm bolters more power??
I know this has been mentioned a few times, they seem to be good on campaign but on mulitplayer they seem weaker.
Oh right OK, well that actual makes more sense to do it like that.
Thanks for that :-).
So, really the main thing your unlocking in multiplayer isn't the weapons, it's the attachments, banners, armour, perks, etc if the Codex rule is on, which by default it is ON?
Unfortunately I think the "cinematic" campaign has to be played by yourself. But there's nothing stopping you from just plowing through it on the easiest difficulty and then just hopping straight into the Multiplayer.
So do you have to play and finish the campaign first before you can play the campaign on multiplayer or have i misread that? lol
Thanks for the reply and I appreciate the info, still playing the campaign at the moment, so i'll to try that out :-).
I assume you can use the Pysgate to teleport to the safe zone to change equipment and heal if your a Librarian still?
I noticed that performance issues too, i played the tutorial and my system crashed out and gave me an error.
I restarted the game again and it hasn't done it since but had a few lags/freezes while playing and long load time.
So far though it's fun but only playing the campaign at the moment on my own lol.
@james_1984 Some melee weapons do limit the use of firearms since they come with a shield (Purgatory Sword, Power Hammer, Mace of Absolution) or because they require both hands to wield (Lightning Claws). The rest of the melee options, like the Power Fist, the Power Sword or the Crozius Arcanum, can be used with other weapons.
Do this only occur with the Librarian and Chaplin class or does this go for all classes?
yeah theres limits on what different space marines can take. as an example, only assault marines have access to an eviscerator (within the astartes) and only terminators have access to chainfists, which are their only choice for chain weapons. power weapons tend to be less restricted. Its kind of like how only terminators can take assault cannons since theyre going to make the most of it, while a power armored marine could never be able to carry one. since termie armor is so huge, chainswords would likely be broken or be too small to hold. Plus where a chainsword could rip through flak or carapace armor, chainfists and powerfists can rip through tanks, so it serves the needs of termies better
Oh right nice one that's good to know thanks for that :-).
What I was getting at with my previous question was, are certain weapons in the game itself limited to certain melee weapons?
For example, standard bolter can have a powerfist ONLY or can you have the power sword or mace
and the same goes for the rest of the weapons.