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posted in BFG:A2 - Technical Feedback read more

I just started a Tyranid campaign after having finished Necrons.

Right away, two things become apparent as way too loud compared to overall sound volume in the game.

  1. The growl when a Tyranid building is ordered in a system.
  2. The collision sound of ramming.

Please lower these to be more in line with the rest of the FX volume.

posted in BFG:A2 - Technical Feedback read more

@existor

Game is officially out now.
I find a slider for zoom speed, but none for zoom distance.
Why would there be one? The default zoom mechanism works as a slider itself.
Sadly, max zoom level only covers 15 grids of width, even on my 3440 ultrawide monitor.

posted in BFG:A2 - Technical Feedback read more

I've enjoyed BFG 1 & was delighted to see that I could preorder BFG 2 at a discount, and I hope to enoy BFG 2 as well, once the betas are over.

Judging from gameplay videos, it seems the second title suffers from lack of zoom as does the first.
You simply cannot zoom out very far. This is annoying, as it will require jumping between several points on the map, should you find yourself with a split fleet for any purpose.

Learn from Homeworld, or any TW game. It is nice to have a near top-down view of the battlefield on occasion.


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