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posted in Insurgency - General Discussion read more

The M249 PIP now includes a caliber change kit, with a bolt/feed tray/cover/barrel that are set up for 7.62 NATO.

I had it in my theater as an option, could be an easy way to add bigger firepower to LMGs by giving us an intermediate sized large bore machine gun between the SAW and 240B.

posted in Insurgency - General Discussion read more

I added this with SourceMod in Ins 2014.

It sucked, people had no awareness and just killed teammates with abandon.

I think this is a situation where realism should be subordinate to gameplay.

posted in Insurgency - General Discussion read more

The solution is obvious, we need tactical nukes.

posted in Insurgency - General Discussion read more

@Pointy I'm jballou#5154 and on Steam as well.

Send it my way, I can get it packaged and presentable in short order.

I know what it's like to lose interest in the game and walk away, I did the same thing with my Ins 2014 mods a while back.

posted in Insurgency - General Discussion read more

Well, I think that if there are a lot of people abusing a mechanic, there ought to be a solution.

So, in general, I'd guess that votekick is not as big of a problem as the previous situation with trolls and idlers being able to grief the team.

If that's true, then the easiest (in terms of implementation) solution would be a "report" feature, where we could report abusive behavior and have it reviewed.

Given the player counts, it shouldn't be too much administration to manage it, although the trolls will always adjust behavior to escape moderation (i.e. if the moderators review game events and text chat, trolls may only use voice comms or move in ways that interferes with gameplay without shooting anyone).

But, it's a multiplayer game in the current year, so the expectation that the community can self-police may not be viable.

posted in Insurgency - General Discussion read more

@Grumf said in Hardcore coop : Mosin upgrades:

@jballou There should not be a need for a more challenging coop mode... The standard one would fulfill that need if the AI was properly coded and the map 100% exploited. Not to be harsh with the devs or anything, but it's a pretty well recognised fact that the AI is all over the place, and that most of the maps' surface is useless. Having big maps is visually cool, but if most of it doesn't serve much purpose aside setting as a marksman, that's kind of a waste.

Yeah, but given that, at least there is some progress towards getting us the game we wanted, right? 🙂

posted in Insurgency - General Discussion read more

@BKriszHUN Well this just shows that we have an immediate need for a sound and skin mod to convert the suicide bomber to a green hissy boi

posted in Insurgency - General Discussion read more

@BKriszHUN we already have a creeper with the suicide bomber 😃