Posts made by JellyWX
posted in Insurgency - General Discussion read more

Since the latest major update, the only maps I've been placed in are on Refinery, Town and Farmhouse (not had Canyon or Mountain once)

posted in Insurgency - General Discussion read more

Me and a friend are trying to do the following:

Drop a C4 to each other
Collect it off the ground
Detonate it when each other dies

The issue is that a thrown C4, when collected from the ground, is instantly rethrown. Then, when you collect it again, the player who threw it initially ends up with a dead detonator.

Plz fix 🙂

posted in Insurgency - General Discussion read more
  • When spectating a player with the M24, reload animation loops infintely
  • Grenades are kinda buggy... Sometimes holding mouse 1 takes a few seconds to actually pull the pin, and then sometimes when the pin does get pulled and you press mouse 2 to prime it, it switches to an underarm throw which is irritating
  • There needs to be some sort of way to see where the restricted zone is on the map, and to see where it's going to move to.
  • Town on Firefight has a small section of available area that is classified as out of bounds (it's the town zone that has the tiny C building and the market thing as B )
  • TAA is super blurry (but SMAA looks good so I'm not bothered)
  • Guns are often invisible when spectating
  • Dropped guns sometimes rotate in such a way they look half stuck in the ground
posted in Insurgency: Sandstorm Pre-Order Beta - Technical Feedback read more
  • Impossible to knife proned players
  • When scope detail is set to low, spectating the scope area is very small (huge black ring)
posted in Insurgency: Sandstorm Pre-Order Beta - Technical Feedback read more
  • I can't see the names of people talking in VOIP
  • With flashbangs, pulling the pin and hitting RMB twice will make the primed sound twice, but cannot be done a third time (pull the pin on a flash, press RMB (it clicks), press RMB again (it clicks again), press RMB again (no longer clicks))

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