I've not quite put in enough hours to notice the reduced damage through doors. Might be worth testing.
My argument isn't that it's not realistic, although that is true. I don't feel dying to a door instantly is a good game mechanic. I understand from your previous post and now your newest one where you felt the need to re-share your opinion that you disagree. That is fine.
Wholey shit..... I'm talking about dying from doors, you know, the topic of the thread...
In my experience in INS 2014 this feature worked well most of the time. With an idle timer now in game it's arguable that it might not be necessary as that was the largest use case of the feature.
Having this problem myself honestly. Makes me seriously think wtf when someone full autos me from long distance when I can't understand what my point of aim is doing when shooting short to medium distance.
there should most definitely be holes in the birdcage flash hider which is standard on most AR barrels
Flash hiders are not really "standard" on AR barrels....
These are actually VERY good suggestions, I'd like to add maybe more than one role could have access to the GL (smoke AND HE) such as the commander/observer.
Not that I've tested, but it doesn't feel to be the case. 1x sights should ADS, FASTER than Irons. Otherwise there's not much point using them honestly.
Agreed, instadying is not a good mechanic for the game.