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posted in BB2 - General Discussion read more

That picture represents about twice as many people that own the game, and about 6 times the number that have over 500 hours on it.

posted in BB2 - General Discussion read more

Thanks. It's a fun game if you remember playing BB back when it was a beer and pretzel game and actually meant to be fun before everyone thought all teams should be balanced and the better coach should win 100% of the time. Too bad there doesn't seem to be any way to play the dead game with any sort of advancement.

posted in BB2 - General Discussion read more

Since there isn't a Dungeon Bowl area, I'm hoping someone has been around long enough to remember this game. I've owned it for a few years now and since you can never find anyone to play online, I played a few games against the AI. Is there anyway to play against the AI and actually earn SPP and progress a team?

posted in BB2 - Ideas & Suggestions read more

@VoodooMike said in Stop The Fling Suffering - End the +300TV Madness!:

If you decided to become a data person then maybe you could reduce the frequency with which folks like me or Dode have to take part in threads! Consider it the first of many incentives... data is ultimately its own reward.

I've said this 1000 times. Maths and data have no place in BB. If you will a 6+, you will get a 6+. If you don't get that 6+, it's probably because that one time you laughed when that old lady misjudged the distance from the bus step to the pavement and fell down. (I'm joking, obviously)

posted in BB2 - General Discussion read more

@Arne said in Blood Bowl 2's RNG:

Yes, you can save scum there, but let's be honest: It will take a lot of time to restart blood bowl hundreds of time until you get the perfect result and it is just the AI. It would probably be more efficient (SPP-wise) to play 20 games vs the AI.

I know that. But would make for an interesting Reddit post. Just show a picture of the post game stats: "Look how shitty the RNG is in BB2. I made 11 blocks and got 11 CAS. This game is broken!"

posted in BB2 - Ideas & Suggestions read more

@dode74 I was more responding to Trolltyg's assertion that these forums are "...people accusing others of not having arguments based on data..." which even you have to agree that at least 80% of the forums are you and VM arguing or disagreeing with someone else or each other.

posted in BB2 - Ideas & Suggestions read more

@Trolltyg Welcome to the Dode v. VoodooMike circle of life. 🙂

posted in BB2 - General Discussion read more

@Netheos Thanks for the speedy reply.

posted in BB2 - General Discussion read more

@Netheos Is there a patch log somewhere yet? I know you guys were writing one last week.

posted in BB2 - General Discussion read more

@Arne I kind of figured they would make the same "safe moves first" as on every kick off, if you set up the same way on defense, the AI will always do the same moves (or as close to them as they can depending on whatever pre-set set up they use), and then they will attempt to pick up the ball before making a block, and then they will go down in progression making 3 die, 2 die, and then 1 die blocks. At least it reseeds the rolls every time. I guess if you really wanted to, you could theoretically set up on offense, CAS the first block, save and quit, reload and make second block, if you don't CAS the second block, restart from save, and continue doing this and make a 16 hour game where you have 11 blocks and 11 CAS on your stats.


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