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Beginner Mudrunner Mod maker
Blender user
My Fords:
77 Bronco, 302, 4bbl, Hei, C4, PS, PB, BCB-A/C, 33" KM2s, D44/Lock-Right Chromo axles, 9"/Grizzly locker,1 ton steering, Twin stick - D20
2017 F350 CCLB KR FX4
2005 F250 CCSB Lariat FX4

Recent Posts
posted in MudRunner - Modding read more

@joridiculous said in Unable to load level:

@justafordguy 64x64 is the stock large map size. that is ~2048x2048

Thanks, I wonder why I'm having so much trouble in the editor even with 1024m x 1024m?

It works fine in the game but the editor is struggling and running out of memory.

posted in MudRunner - Modding read more

Does anyone know what size the stock maps are in Meters?

1024m seems really big and it's slow in the editor but maybe it's just my machine.

posted in MudRunner - Modding read more

I'll get the latest one and give it a try.

posted in MudRunner - Modding read more

I'm using spintires mod. I can do 1024m but any bigger than that and I get the error.

posted in MudRunner - Modding read more

Got another question. Are you guys getting "out of memory" errors when making a larger map? If i try to create a new terrain and slide the two sliders up a little I get this error.

posted in MudRunner - Modding read more

Hey Guys,
I just copied the custom rock files into the corresponding Mod folders and re-published my map and IT WORKS!!!!

Now I can make my own maps and my own trucks, Super Cool.😎

Thanks so much for all the help.

posted in MudRunner - Modding read more

I read through that tutorial a few times before I started but it talks about the public beta version of the editor and game needed to do maps. I don't think we need that anymore to do maps right? Doesn't the current editor and game support maps as is?

Anyway that guide shows needing to make a new terrain in the prebuilt section of the editor and then making a new mod/new terrain in the Mod section of the editor. Then manually copying the files from the prebuilt folder to the mod folder. And then publishing the mod. Do I still need to do all that? If so does the new terrain in the prebuilt section and Mod section have to have the same name?

posted in MudRunner - Modding read more

Do you still have to create a new terrain under the prebuilt folder and also create a new mod/new terrain? I've seen this back during the beta but I thought that now that maps are supported in the workshop you could just make a new mod/new terrain and then publish?

posted in MudRunner - Modding read more

No, I just put them in the editor folders. I'll try to put them in the mod folder tonight and republish it. Do I need to put the standard objects in there to?

posted in MudRunner - Modding read more

Only thing not stock is the rock models from Spun/Nix909. Everything looks fine in the editor but it won't load in the game.