Beginner Mudrunner Mod maker
77 Bronco, 302, 4bbl, Hei, C4, PS, PB, BCB-A/C, 33" KM2s, D44/Lock-Right Chromo axles, 9"/Grizzly locker,1 ton steering, Twin stick - D20
2017 F350 CCLB KR FX4
2005 F250 CCSB Lariat FX4
I read through that tutorial a few times before I started but it talks about the public beta version of the editor and game needed to do maps. I don't think we need that anymore to do maps right? Doesn't the current editor and game support maps as is?
Anyway that guide shows needing to make a new terrain in the prebuilt section of the editor and then making a new mod/new terrain in the Mod section of the editor. Then manually copying the files from the prebuilt folder to the mod folder. And then publishing the mod. Do I still need to do all that? If so does the new terrain in the prebuilt section and Mod section have to have the same name?
Do you still have to create a new terrain under the prebuilt folder and also create a new mod/new terrain? I've seen this back during the beta but I thought that now that maps are supported in the workshop you could just make a new mod/new terrain and then publish?