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posted in Insurgency - General Discussion read more

I would totally play a game mode like this, I think for it to work I feel the bots would have to drive (static pace) and if EVERYONE gets out OR % players get out (being attacked) the convoy stops.......and if you die you have to fight your way back to your convoy.

Just a thought, alot of ideas in the air for this one, but would definitely play a mod of this either way.

posted in Insurgency - General Discussion read more

Would be dope to see more A.I. try to take cover as I unload a mag through their walls, I think alot of people forget you can shoot through walls in Sandstorm.

posted in Insurgency - Technical Feedback read more

Sounds like more optimization is needed for the new cards

posted in Insurgency - Technical Feedback read more

Is it just me or does the AI always seem to have wicked accuracy with molotovs. Like ive been sniped in the head by the AI with molotovs and I know for a fact others have complained about it in-game.

Make it more reasonable?

posted in Insurgency - General Discussion read more

Honestly I run around with level 1 armor, its only benefit really is that you have a higher chance to survive being shot at long range (that's good because bullet velocity obviously downgrades over distance some calibers more than others), armor is ALMOST pointless in close range (thats good).

The TTK imo in terms of armor seems balanced.

posted in Insurgency - Technical Feedback read more

Nice find, thats a solid trick though

posted in Insurgency - Technical Feedback read more

Hey guys whenever I scope in sometimes with my 2x Red Dot it will scope in incorrectly, look at the video below. Anyone else have this problem? It has happened to me on multiple guns, however the problem happens once in a blue moon.

https://drive.google.com/file/d/18mE5f3ca06sGLqn7YbtnkVEMHYuaS4Z-/view?usp=sharing

Bug happens at 0:12 in the video

Thanks!

posted in Insurgency - General Discussion read more
  1. A lobby based system would be nice, similar to what CoD and Halo has, after a match everyone is grouped in the lobby and votes for next map/gamemode, with a RANDOM option of course.

  2. They needa get rid of the Online Player Count in the game, AAA titles got rid of those for good reason, it hurts the game itself when players sees a low player count they would be more deterred to play it. Personally it doesn't deter me I love Sandstorm but I know other suckers/followers would be since I see it consistently complained about.

posted in Insurgency - Technical Feedback read more

Heres a video clip of it happening, it has happened to multiple guns as well, including technical turrets

https://drive.google.com/drive/folders/1p3v0VJV5GvCLmTJlGCG-GFUGKLroYTJ8?usp=sharing


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