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posted in Insurgency - General Discussion read more

Hi. I would like to suggest the ability for a more precise sight adjustement for the grenade launchers leaf sight, with selectable graduations (page up/down keys for ex) allowing to zero the leaf sights from 50m to 400m.

Example :

0_1545778144987_ba97c4fe-02a9-4a61-b349-baa78f4fc129-image.png

http://www.tpub.com/seabee/12003_files/image770.jpg

posted in Insurgency - General Discussion read more

the view/world models dimensions inaccuracies are another problem. the main problem here is the mag round capacity.

Many company such as Magpul, Promag, C-products...etc make 40 rounds mags :

but none released 35 rounds mags.

Please add 40 rounders extended mags for both sides.

posted in Insurgency - General Discussion read more

I'm ok to balance the game, but it must be done using realistics features. 40 rounds AR15 mags must be balanced by adding 40 rounds AK magazines (which really exist). Staying with realistics stuffs is the philosophy of the game since 2007. it must stay like this.

posted in Insurgency - General Discussion read more

5.56x45 AP Better than 7.62x51 AP for penetration ? I don't think so.

posted in Insurgency: Sandstorm Pre-Order Beta - Technical Feedback read more

exact. the footsteps are too fast compared to the upper body movements. especially when sprinting.

posted in FTW - Ideas & Suggestions read more

The fact to not be able to pick up magazines on dead body is kinda stupid. i'm 100% favourable to it

posted in Insurgency - General Discussion read more

@cyoce in my opinion these are a good values :

7.62x51 vs heavy armor to kill : : 1-2 AP bullets / 4-5 standard bullets.
7.62x39 : 2-3 Ap bullet / 5-6 standards
5.56x45 / 5.45x39 : 3-4 AP / 6-7 standards

you say "if the 7.62x51 doesn't do enough damage it becomes useless". I would answer "if the heavy armor doesn't give at least these degrees of protection then they become useless too".

let's rememeber this would only concerns plates hitzones areas which are 10x12" sized for front and back plates and 6x9" sized for side plates. all the rest of the body zones would need 50% less bullets to kill and the head/neck/throat would be insta kill whatever the rifle caliber bullet type.

posted in Insurgency - General Discussion read more

IRL with standard 7.62x51 ammo against a level 3 armor plate (ar500) (heavy armor) there is no penetration at all even after 15 rounds fired. i'm not sure how the game is managing it. the one shot kill with this caliber should be only possible without armor or with light armor.

i think the player with heavy armor should manage to wisthstand at least 4-5 standard 7.62x51 bullets to chest/back/sides (corresponding to the armor plates hitzones) before passing out/dying. with armor piercing round 1 or 2 bullets.

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