Ha, they've screwed lances back in BFG1 and still haven't fixed them, so forget it.
P.S last patch was a spit in a face with nerf-buff lance crits, and here is another one with "we will buff lances, but only for ADmech, so go fun yourself, Acheron, you're staying at bay".
Just now had a very nice 2vs2 battle against space marine and drukkari, when space marine on 3 Strike Crusers mk II, which costs 178 points per ship, shot 3 boarding torpedoes at one Repulsive, which costs 230 points, and downed it to 2 yellow troops. Then he shot another three torpedoes, and downed the second one. So, he had won by pressing a T-button two times. I think we need another lance nerf.
@Beernchips don't know much about nurgle's ability, but Slaanesh Promise makes chaos incredibly powerful, wat? In 10 seconds you barely will be able to scratch painting from enemy vessel, not mentioning, that you need to get close to actually cover some decent numbers of enemy ships.
From my opinion, current chaos is a bad joke:
- Their main trick - massed lances - are nerfed EVEN MORE since the release by removing a bonus from rate of fire
- They are not very good with macro-weapons
- Carrier chaos is good on paper, but in reality worse, than lance chaos
- Torpedoes are interesting choice if launched at minimum range, but don't do much in overall sadness
The second worst winrate talks for itself.