Looks good! I notice in the RES format fixes you have neglected to mention if the necro/undead team killing a player on the opposing team still results in a permanent casualty, and a free zombie for the necro/undead?
In rez mode, there is no permanent casualty or free zombie, since teams are kept identical from a game to another.
has that been fixed then - because prior to todays patch, undead and necro teams could still res a fatality on the opposing team which resulted in a perm death, and a free player (as reported on the forums)?
Also given you say teams stay identical match to match, im assuming the teams gaining fan factor in res mode has also been fixed?
didn't you implement a matchmaking system to enforce as close to 50% win rate as possible, by heaping additional MM TV onto a winning coach?
So how exactly does the win rate help you determine if playing with a 300/150 tv disadvantage is fun - given that your MM trys to ensure win rates?
please for the love of god remove this "feature" as many of us requested prior to launch, it's just a massive handicap for teams that are already handicapped by their tier.
+1 for rostered inducements as an alternative, but I'd rather have nothing than the current implementation.
stream vod is here https://www.twitch.tv/videos/172691825?t=04h02m29s post match was on the 4hour mark of the stream, so scrub to 4 hours in and you can watch the post match sequence.
You can scroll back about an hour and a half to see the custom league being created and which options were selected - this test was performed after VM said he had no similar problems in non ladder leagues.
edit: link updated - should take you directly to post match sequence