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posted in Insurgency: Sandstorm Pre-Order Beta - General Feedback read more

Please add the possibility to switch optics on sights, on which such function exists in reality.

A large number of maps provides for a constant change in the distance of the battle with the average (when fighting on the street) for a short (at the entrance to the rooms/buildings) and sights 1x extremely effective in close combat is extremely inconvenient in battles at a distance of more than 150 m, and Vice versa, a fighter with optics 2x or more, entering the room becomes extremely clumsy and vulnerable. Sights with switching the aiming mode could correct this situation and significantly improve the dive. Moreover, the samples presented in the game actually have such functionality.

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