This has been a thing for a loooooooooong time. It's the primary reason why guns have been called some made-up name in many games for as long as I can remember. Who remembers the Klobb, D5K Deutsche, or KF7 Soviet from Goldeneye? A few games have gone out and licensed designs from firearm manufacturers (SWAT4 did this, for example).
@snuffeldjuret I own a USP solely because of its appearance in the darkness of Shadow Moses.
My childhood love affair with the USP started with this:
It's been a sad realization in my adult life that H&K are better at marketing than they are at gun design.
So I went looking for it, and apparently it doesn't exist anymore. In Beta 1 there was a "Loadouts" tab that was accessible from the "Customization" section in the main menu, and from the post-match screen. Clicking on it lead to a screen that just said "Coming Soon" so clearly it isn't finished yet, but I assume it'll be in the same place when it's completed. It looks like something that is absolutely planned, but hasn't been completed in time for beta.
Here's a screenshot I found online showing one of the old locations for it:
@jacob556 In Sandstorm the normal reload system involves retaining the old magazine for later use, which you can't easily do if you're dropping it to the ground. That's the biggest reason for the difference.
I've actually got a relevant question for you: do the German Army issued G36 rifles have a bolt release catch? In the Sandstorm quick reload animation the character sends the bolt home without using the charging handle on the top of the gun. From my limited experience with the G36 I thought this was only possible with an aftermarket accessory that extends the bolt stop? Is the Army issuing rifles with an extended catch, or is there some other technique I'm not aware of?
These are far more popular in the civilian 3-gun competition world than they are with combat units. Not sure why exactly, but most combat rifles I see just go with a red-dot like the Trijicon RMR mounted to the top of a combat optic like the ACOG. Low power variable optics like the Elcan Specter and various makes of 1-6x combat optics are also becoming really popular with SOF types, making offset irons rather pointless.
I'd love to see flashlights back in the game. Flares certainly aren't needed right now, but I hope we'll see night maps added again at some point.
Bump fire stocks are dangerous, as they can cause a user to unintentionally fire more rounds than they wanted. I'm not aware of them being used by any military or security force anywhere. And since we have access to full auto weapons, it makes bump-firing even more silly.
The difficulty with adding scores of weapons is less about the time needed to model and code them and more about making sure the game stays balanced. Particularly in a multiplayer shooter where players are on both sides, keeping weapons balanced between teams and with the other weapons takes a lot of thought and work.
Ehhhhh, you've got a few technical things wrong.
It shouldn't be an option for all 5.56mm weapons in game, while a .300BLK barrel is available for the G-36, I'm not aware of any military units using it. Nor would it be used on a 20" barreled rifle like the M-16.
Even though it's "just the barrel" that needs changing out, this is not a drop-in modification for an AR family rifle. It's a good hour of work. USSOCOM has deployed a few .300BLK rifles and done so by making it a complete upper receiver system that is swapped onto an M4A1 or Mk.18 lower. Especially since the .300BLK cartridge performs so much differently than 5.56mm, it would probably make more sense for it to just be a totally new gun in game.
.300BLK isn't exclusively subsonic. There are subsonic and supersonic ammo variants. This would be a pretty cool game mechanic really, choose between quiet ammo and more powerful ammo.
Anyway, I'd love to see .300BLK rifles in the game, but I don't think a barrel modification for existing weapons is the way to do it. There should be a whole new weapon chambered in it.
Shorter is usually better. IRL I just yell "reloading!" I used to use "loading!" but once had a teammate mistake it for "moving!" so decided the extra syllable is worth it. Of course the other part, the "up!" when completed, isn't in the game. That'd be nice to add.
Or there's the less popular "red" and "green" calls.
The charging handle that's in the game is an aftermarket part that allows easier use when mounting optics. It would be neat if the charging handle switched back if running irons, much like it would be cool if the rail attachments went away when using irons on a G3.