I thought this topic is about something more important: too much dust get in the air after just one shot:)
It is hard to see target. Especially bots because they see perfectly and kill you anyway.
Dust density should increase slower then now. More shots in the gound or wall = more dust.
I am agree with every word: without TK penalty and mute the game can give more negative emotions than positive.
It is essential to have justice and not feel like some third class citizen that everybody can humiliate for fun and continue play.
Topic is the main problem with Insurgensy: Sandstorm now! I dont want to play and test beta, until it fixed.
Sometimes players kill teammates on purpose, just for fun. And victim can't do anything about it. Best hope for revenge is try to kill him after spawn. But that freak can actually think that it is funny so he will focus on you entirely. If he has friends they will hunt you too. So you end up dead in first few second after spawn.
You game session is completely ruined! (True story...)
As a solution I suggest enable players to punish team killers. After FF resulted in death victim will see menu with options. For example:
- kill and make him skip (1-3) next respawn
That is "must have" options. Also it will be usefull to add another "soft" punishments, like put a beacon on him, take all his weapons except handgun, slow him down...