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At times I have too much knowledge of guns.. to the point of it ruining movies and shows for me lol

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posted in Insurgency: Sandstorm Pre-Order Beta - General Feedback read more

@cyoce Since the alpha it's been the same

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It's been this way for as long as I can remember

posted in Insurgency: Sandstorm Pre-Order Beta - General Feedback read more

@cyoce Just checked, Mosin with silencer clears perfectly. Not sure where you got the idea from

posted in Insurgency: Sandstorm Pre-Order Beta - General Feedback read more

First off... pun intended.. But, pistols need suppressor-sights, it's pretty useless to aim for any form of accuracy with them in their current form when all sights for pistols are lower than the silencer/suppressor, when we don't even have an option for different sights for extra cost (like a 3-supply red dot) or maybe add lower sitting silencers/suppressors like the Osprey Suppressor, Makarov's specific PB-barrel and PB suppressor and elevated sights, etc. Maybe some XS Big-dot style sights that clear the silencers or something, or just taller front-blades

posted in Insurgency: Sandstorm Pre-Order Beta - Technical Feedback read more

You get stuck in a perpetual "falling" in the spot, and therefore can't climb out or use any weapon to kill yourself to get out of it
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posted in Insurgency: Sandstorm Pre-Order Beta - General Feedback read more

You can't use headshots as a reasoning for weapon being good in Sandstorm.. literally EVERY weapon in the game oneshots to the head, it doesn't make any weapon good because of it in all other facets.

@AMURKA you seem to have misread it, not 40 round mags, with 20-rounders...

@ctbear1996 it doesn't have AP rounds no, they too out AP rounds for every weapon other than bolt action snipers recently

posted in Insurgency: Sandstorm Pre-Order Beta - General Feedback read more

MP7 pre-nerfs was a bit OP when it came to actual damage it did, but it had too much recoil, nerf happened to both it's damage and the removal of AP rounds for everything except bolt action rifles and it ended up being more or less forced to always have a 40 round mag unless you wanted 1 or 2 kills per mag in it's current state.

On unarmored targets currently it's more or less perfect, but the second there's armor in the picture it becomes a bit of a regret to have brought in the loadout, exactly the opposite of what the weapon is designed to be in real life. If it's not gonna fit it's purpose-made design, might as well just replace it with a CZ Scorpion Evo 3 A1, or a P90, or even a Kriss Vector (in 10mm to make it a bit easier to balance).

As it's a weapon that at the very most is used by 2 players in a match, it's not really a horribly OP overall presence when everyone else is using the G3 or M14 and dominating lol

posted in Insurgency: Sandstorm read more

@chaton Nice one, now we can have more beards and such! Hopefully much more expanding on character customization, like making the ear-pro a separate category like eyewear is, maybe adding options to have balaklava + headgear options etc

edit: oh yeah, and more gun-variety for classes plz 😉

posted in Insurgency: Sandstorm Pre-Order Beta - General Feedback read more

@ronmose that would only give you a 1 to 3 round-count accuracy by looking at the ammo, obviously getting an idea of the weight of it too, but for weight you might as well leave it in the gun to not inconvenience yourself at a bad time


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