Stop being salty because some dude shot you "across the map" at 50m with a shotgun and git gud.
Not to mention that shotties have EIGHT rounds, limited ammo, and are slowwww to reload. There are trade-offs. I rarely run as Breacher for that reason.
I'd prefer an RMR as long as the cost was low.
In reality 12ga 000 buck has an effective range out to ~50yds (~45m). Slugs, over 100yds. Fletchettes should be a least option, ok for up close room clearing. The devs need to add buck as an option. Otherwise, I don't see a problem.
For the devs:
How much longer before server files and/or private lobby will release? Trying to play as a clan right now is really awkward. We only play COOP, I run two INS2 private servers which we love, but we are really looking forward to this ability in Sandstorm.
Being an original INS2 player for years, I'd like to see the spawns moved up in like manner to that game. I like the larger maps but running for the first few minutes after spawn (200m out...really?) gets very tedious and can leave you out in the open too long. Once you are on an objective, yes you need to slow it down and methodically room-clear if you want to survive\win. That IS very INS2. The maps still need tweaking but as the devs exemplified with the most recent patch, that is being worked on.
Not seeing any real improvement...stuttering/freezes are still there and too often. Yes, Crossing and Summit are the worst maps performance-wise.
Intel vs AMD might make a small difference in optimization, but I certainly wouldn't plan an upgrade around it right now with the game unfinished.
Agreed. We're in no rush. INS2 is running really well with our current hardware, and who knows maybe NW will pleasantly surprise us with optimization patches.
your specific CPU barely touched performance of contemporary i5s so comparing it to an i7 from that era (or newer) will not be accurate
Yes I realize that; I did state that we know that we are running older hardware. I wasn't comparing performance, just wondering if AMD architecture would benefit as much as Intel in regards to optimization efforts.
...this is also the reason why we did not publish minimum hardware requirements as we want them to be as accurate as possible.
We'll be looking forward to those, more from a "what upgrades do we need" perspective than a "can we get by" one. Altho' Christmas (and related sales events) aren't that far off so we might get by until then, depending.
Reading here and on the Steam forum I've noticed a pattern. I see a lot of I7 owners touting how well Sandstorm runs, even with older 9 series Nvidia cards. Most of our clan has older AMD CPUs (see my specs below). The beta runs really crappy for us (maybe 50 FPS average with low to medium settings) even with 10 series cards. Your thoughts?
The longer my game runs the more frames it drops and starts stuttering.
FWIW, this isn't network related; it's game/map related. I've played several solo/local COOP rounds with my NIC disabled. Still get stutters/freezes, tho' some maps run smoother than others...Summit is one of the worst, Farmhouse is decent.
@Max80 With that much beef what FPS do you get uncapped?
Our clan are original issue INS players, our systems are more typical of my specs. Not looking to spend major $ to play Sandstorm. We'd still like to give NW our $ but spending hundreds or more on upgrades to do so is right out.
I noticed it...had one on my shotty, dropped it since it was useless.
Yes, both my drives (system and data/game) are SSD.