Why do you care about kills when the purpose of this game is not just kills but to get on obj..
i see you don't understand how the game works.
keeping track of how many enemies are still alive is really important, you'll get it at some point.
But its actually impossible to even see someone across the entire map....there isnt a powerful enough scope to do so for the shotgun nor is there a clear line of sight to do it anywhere; what with all the structures and uneven ground. Thats quite an unfounded statement you made.
across the map means where no shotguns go anywhere close in the real world.
@mart1n1 The pros? What pros?
Anyway, it being better than bolt rifles doesn't mean it's OP. That just means it's better than bolt rifles.
the people that will make the meta visible to us all.
so you agree that shotguns are better than bolt rifles for sniping in this game? ok, we agree on that.
ALSO. It can't be "shotgun city" since breacher class is limited to 2-3 players tops. So... Yeah. No shotgun city in sight, captain fearful.
that is kind of obvious.
but why would you go with a 5 shot bolt sniper rifle when you can have an 8 shot toz?
so, instead of having your two snipers, you have 4 breachers.
we'll only see this meta exposed when things settle down and the pros lean towards it.
yes, i'm fearful.
i like the TTK where it's at the moment.
currently, you still see a lot of headless chickens that take no cover and just run... imagine if they could get away with more shots!
only thing i would investigate a bit more are sniper rifles not always killing with one shot and shotguns being too powerful at long range.
Didnt read my post did you? Nope....no you did not. Later!
how do you expect me to discuss anything with you?
you refuse to acknowledge that shotguns are as powerful as sniper rifles.
i posted a clip from a guy getting sniped with a toz.
if that was an AK or an M4, it wouldn't be a kill.
the toz could do more damage over a long distance than an assault rifle.
why would you want to discuss something so broken like that?
Dont bother answering if you dont know for certain is all I am saying.
i just can't seem to adjust to hearing the grass sound behind me all the time.
it always sounds like i'm being followed or like there's someone right on the other side of a wall.
it's like the sound is delayed somehow, i can't explain.
anyone else feels the same?
i felt some weirdness related to this yesterday.
there was a guy laying prone facing me on top of a small hill, something like 100 meters away.
i scoped him with a 4x on an m4 and shot his head 2 times (clear headshots), only for him to get up and start running... took me a few more shots to take him down.
my teammates were like "wth?"
too bad i wasn't recording.
maybe on reddit?
And not their own official forums?
i know, but it looks like they're listening there and not here.
i don't know man... today my game just locked itself and i couldn't use the keyboard or mouse.
the character respawned and was available when we got a new wave, but i was locked in place with no access even to the menus.
had to alt+f4.
so there you have it, i went afk then had to quit the match.
aslo give the servers an option to remove friendly markers
i think you're able to set the transparency for those markers in the options screen.
you just sound angry that people can see how badly you're performing and tell you to git gud or get out.
no, i'm usually at or near the top of the leaderboard in kills and objective time... i'm not talking about frustration... i'm talking about a game designed around the concept of not having information about kills, while still giving that information in the tab screen.
you just failed to reply to my original post, sorry.
I'm confused. You can only see you/your teams K/D when you're dead. That's hardly real time and useful in combat.
it still helps a lot in determining if and how many enemies died.
one person dead on your team can have so much influence in the decisions based on the K/D of players still alive.
but still, why should we have access to that during the match in a game like this?
it's not like we are playing to get most kills... we are playing to win as a team, right?