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posted in BFG - General Discussion read more

What made it fun for me was not realising that every story-type mission resets the urgency timer - I thought it was only the gold - made it really tense, much less tense now that I found this out. I've yet to complete it but when I do again I'll do cruiser clash only on hard. The capture points make defeating massive stupid fleets easy.

I am loving it, though I do miss the diversity of mission types somewhat.

Completely agree with @Beernchips that you only really need to focus on a few systems to develop - who cares about agri worlds, penal colonys, worlds with prometium extractors when you can just focus on forge, shipyard and civilisation worlds.

I am on turn 120 and going at it more like total war grand campaign now I know the urgency gets reset after every narrative mission.

posted in BFG - General Discussion read more

Where are the patch notes on the forum? It's about time there were sticky posts.

posted in BFG - General Discussion read more

It's worse than that as well as its costing you construction points 😞

It's one of the silly oversights in game, don't know why they didn't just copy total war.

Almost annoying as not being able to save upgrades to a multiplayer custom Fleet but have to keep picking them, when you know my torp fleet is going to want faster speed torps each game

posted in BFG - General Discussion read more

Yeah the AI is very poor just convoys of Orks walking into nova's - though to be fair If they improved it too much some missions might become impossible on hard.

posted in BFG - General Discussion read more

@Plushanubka can you stop being rude about other players simply because they don't agree with you?

There are valid points made by both sides I think.

posted in BFG - General Discussion read more

Nope I didn't know that all - I was finding 'hard', well hard. But now it's a breeze

posted in BFG - General Discussion read more

You mean the timed attacks on your systems? Yes I know that thanks.

posted in BFG - Faction Discussion read more

I agree with everything you posted. For BFGA 3 I would like to see an Age of Kings lobby system in multiplayer.

I really don't know why this automatchmaking becomes part of multiplayer games when lobbies give the community more control over settings and balancing teams and allow's people to chat and you know... create communities.

posted in BFG - General Discussion read more

Might be a really stupid oversight by me but might be helpful to new players:-

It's not only the completion of the mainline quests in gold that resets the urgency meter but also the side quests.

So I've been focusing solely on the gold quests when in reality I should have done some of the side quests as gets Spire in parts of the galaxy where he can take income producing worlds - such as mordax prime.

Only realised this yesterday after turn 96 on hard - suffice it to say the games got much easier!


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