Since the 1.1.3 update, I've experienced a total loss of sound about 5 seconds into the round that last 5-10 seconds in total before my sound comes back. I thought I had identified it having to do with too many people using voice chat at the same time, but I'm not sure.
Edit: This time it happened during the pre-round countdown and lasted about 5 seconds. Public - Firefight. Has happened on multiple maps. I do not have the profanity filter option marked either.
I was on the Sec side and within 1 second after the start of the round, an insurgent player was capturing A. I'm not sure if he spawned in the objective, or was able to move during the countdown. Unfortunately, the match isn't showing up on recap, so I can't link it or investigate further.
This happened to me during a Push Hideout-Security match. I called in smoke artillery, my observer radioed it in. After the observer radioed it in, I switched to the attack helicopter call-in, and Overwatch confirmed the attack helicopter instead of the smoke artillery. Smoke artillery ended up coming down first with the attack helicopter coming in a few seconds after. Recap isn't showing up for the match, otherwise I'd link it.
At the start of a round, I'll reload my pistol to get a full mag. The character goes through the entire animation, but the mag indicator shows no magazine. I have to reload again to get the magazine to stay.
Playing public Firefight on Crossing and didn't respawn with team at the start of the 2nd round.
I went from Level 19 to Level 3 yesterday after a match. I still got the xp from the match, but I lost all other progress. I also lost the cosmetic items that I had unlocked. I'm able to keep wearing the items that I had on before the progression loss, but they come up as needing to be purchased in the customization screen now.