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AWESOME!!!!! SUPER PUMPED!

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Guess it really comes down to the model and how moddable the model is.

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Gotcha. Yea i was just wondering how far can modding the models actually go. You've made some awesome progress. Perhaps in the future things will be a bit more moddable.

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On the model in TT and the images given to us in the rule book I count 4 turrets on top of the retribution if IIRC.

Though noticing how you are mashing models together (which is awesome) I was wondering if it were possible to say create a space marine battle cruiser. Since the SM ships look very similar across the board to each other, would throwing another set of broadside cannons be something on a strike cruiser possible? I'm not asking you to do it, I'm just asking if it was possible. To get my idea as clearly across as it sounds..

Basic strike cruiser has 4 macro cannons per broadside, is the center section that contains the macros something that could be either doubled by adding in a complete second set which would lengthen the ship, or is something like that not doable? Just wonder looking at the admech unit you've created it looks like the mix of the IN apoc and the Ark. Fascinating really.

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Looks pretty awesome!

Question, I have noticed that the imperial battleships are missing several turrets along the dorsal spine, would that be something that could be done, or a thought for the future?

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pretty awesome with the combo of models to create the new necron battleship. What else can be done with combining models and such? I also loved that you threw on the lance turrets for the dauntless.

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Im excited to see youre whole mod. You throwing any "new" ship classes in?

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Beat the IN campaign on hard. Holding the entire map. Not 1 sector under enemy control. With urgency meter on.

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Watching the stream and seeing that the devs are ok with modding. I am wondering how easy it is or would be to import models. Lots of fan built ships to model after would make for some great titans, or other various ships especially for those that lack hulls.


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