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Community Manager for Focus Home Interactive.

Twitter: @Netheos_

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posted in Space Hulk: Tactics read more

Space Hulk: Tactics – Narrative Campaigns

Welcome back to the Space Hulk: Tactics development blog. Today we’re going to talk purely about the two narrative campaigns that tell the story of the Forsaken Doom, the Genestealer swarm that breeds there, and the Blood Angel squad that comes to defeat them. Since last time we discussed the plot of those campaigns with writer James Swallow, this time it’s all about the mechanics.

Playing the campaign follows your personalised squad or swarm as they make their way through the Space Hulk. On the Terminator side this starts simply with a Sergeant and four of his best Terminators kitted out with powerfists and storm bolters. As you progress, picking paths through the winding corridors, you’ll acquire equipment and materials to upgrade your squad.

0_1536142680833_20180829115128_1_logo.jpg

While in Skirmish and multiplayer all content is unlocked from the start, allowing you to build whatever squad you like and tailor them to specific missions, the campaign has a progression system that sees you spending resources on weapons and cards to change your squad. Story events also see new units join you, like the Librarian. For the Genestealers, new biomorphs are unlocked over time, while biomass collected from battles can be used to upgrade cards and customise your strategy.

On the Terminator side, every time you progress the threat of the swarm will build as new Genestealers move into the area, hunting you. This is represented by the meter on the left of the screenshot above, and has many effects as it reaches different milestones. It may spawn new missions as the situation changes, or make upcoming ones more difficult. These non-critical missions can be fought as normal, or Terminators can be left behind to defend against the swarm, making them unavailable for the next mission - and eventually, you won’t have enough men to do so.

Choosing how to customise your squad, which route to take, how to deal with optional missions, and managing the threat meter makes every campaign unique. There are also points of interest scattered throughout the Hulk. These could be as simple as a cache of long-forgotten components to help you upgrade your squad, or situations that require a decision. Will you salvage the armour or weapons of some fallen Terminators, or leave them be to keep ahead of the swarm? Do you collapse an entire section of the Hulk to halt the Genestealers, or leave it open for exploration by both sides?

0_1536142734542_20180829120419_1_logo.jpg

The decisions you make and the way you explore the Hulk will change as you move between different ships. Ork and Aeldari vessels have been pulled into the wreck over time, with their own challenges. Ork ships are dangerously unstable, while some Aeldari webway technology is still functioning and can be used to teleport to unexplored and otherwise inaccessible locations.

Interspersed with all this are the story missions, which play out as unique Space Hulk games using your specific squad. Cutscenes and communications during these battles will tell the story, while numerous side objectives will expand upon the importance of this particular Hulk and why so many squads have found their doom there over the millenia.

Whether you’re playing as the Terminators or Genestealers, there’s a long campaign for you to embark on, and it will be an experience individual to you. Next time we’ll dive into the customisation systems that define your playstyle as well as the look of your forces.

Space Hulk: Tactics releases for PS4, Xbox One and PC on October 9. www.spacehulk-tactics.com/shop

posted in Blood Bowl 2 read more

Hey Coaches,

Champion Ladder Season 18 of the Cabalvision Official League has now started!

Congratulations to the coaches qualified for the Champion Cup 17 and to the winners of Champion Cup 16:

  • Pupok on PC/Mac
  • Dave_1225 on PS4
  • Tomidius on Xbox One

Create your team, sign-up to the Champion Ladder and reach the top of the Ladder for a chance to earn your share of its €950 prize pool!

0_1528449569687_BB2-Champoin-Cup_Pricepool_Announcement02.png

A few useful links for the Champion Ladder Season 18:

Have fun on the pitch,
Cyanide Studio & Focus Home Interactive

posted in Champion Ladder Xbox One read more

Xbox One Champion Ladder Rules - Season 18

Champion Ladder Rules PC-Mac / PS4

  • Fresh teams (max 1000 Team Value) with rookie players only may join the league.

  • Over 5 concessions by a coach in a season and you're booted for the remainder that season - that's a coach limit, not just a team limit. Get booted two seasons in a row and you're banned for the third season. Disconnections which fail to reconnect will count as concessions.

  • Champion Ladder season 18 ends Wednesday October 17th 2018 at 11:59am (CEST).

  • At the end of a season, 32 coaches qualify for the seasonal playoffs ("Champion Cup"). The season will qualify the best team of each race + 8 "wild cards" for best ranked second best teams of each race.

  • If a coach qualified a top race team and a "wild card" team, the top race team is the one qualified by default. You can contact our admin team to qualify the other team(s), but if they haven't received any message by the end of the season, ticket will be sent to default first choice.

  • If a coach qualified more than one team as a top race team, the highest ranked team is qualified by default. You can contact our admin team to qualify the other team(s), but if they haven't received any message by the end of the season, ticket will be sent to default first choice.

  • The 32 coaches and their teams plays in a Knockout tournament with Cyans on the line (see below), as well as a unique skill awarded to the MVP of the winning team of the final of the tournament: Fan Favorite. This skill is described in LRB6 as follow:

Fan Favourite (Extraordinary)
The fans love seeing this player on the pitch so much that even the opposing fans cheer for your team. For each player with Fan Favourite on the pitch your team receives an additional +1 FAME modifier for any Kick-Off table results, but not for the Winnings roll.

Winning a Blood Bowl 2 official season will be the only way to get this skill.

  • 2800 Cyans and €950 are distributed in the Champion Cup, as follow:

    • 1st
      • €500
      • 500 Cyans
      • Fans Favorite skill for the player on your choice
    • 2nd
      • €250
      • 400 Cyans
    • 3rd & 4th
      • €100
      • 300 Cyans
    • 5th to 8th
      • 200 Cyans
    • 9th to 16th
      • 100 Cyans
    • 17th to 32th
      • 50 Cyans
  • The teams and leaderboard reset every season.

  • Use of exploits will result in a ban. Please report the use of any exploits by PM to the admin team.

  • In-game griefing includes using non-game mechanisms to harass your opponent. It will result in a ban. Again, please report such exploits to the admin team.

  • To be absolutely clear, fouling is allowed at any time you are allowed to do so. So is stalling (i.e. clock management). These are not exploits, or considered unsportsmanlike in this league.

  • Kids play this game too, so bear that in mind when making your team. Your team may be ejected from the league if the team name and/or player names are considered offensive by the admin team and/or Focus/Cyanide.

  • If you encounter what you judge to be bad behaviour in the chat, you can contact Netheos directly on this forum by private message. Please send a description of the issue and any screenshots or files which might help to understand the case. It doesn't necessarily mean that we'll act against the coach you reported, but we'll look into the issue.

  • Official Discord of the competition: https://discord.gg/3ehwWNm

The above list is subject to change, particularly between seasons.

The admin team consists of:

  • Tizzle Bizzell
  • SLHunterUSA
  • Ronaldbeanio
  • GnomeslayerTrn1
  • Cmmdr Slacker

The moderators can be contacted by PM on these forums.

Focus Home Interactive & Cyanide Studio

posted in Champion Ladder PS4 read more

PS4 Champion Ladder Rules - Season 18

Champion Ladder Rules PC / Champion Ladder Rules Xbox One

  • Fresh teams (max 1000 Team Value) with rookie players only may join the league.

  • Over 5 concessions by a coach in a season and you're booted for the remainder that season - that's a coach limit, not just a team limit. Get booted two seasons in a row and you're banned for the third season. Disconnections which fail to reconnect will count as concessions.

  • Champion Ladder season 18 ends Wednesday October 17th 2018 at 11:59am (CEST).

  • At the end of a season, 32 coaches qualify for the seasonal playoffs ("Champion Cup"). The season will qualify the best team of each race + 8 "wild cards" for best ranked second best teams of each race.

  • If a coach qualified a top race team and a "wild card" team, the top race team is the one qualified by default. You can contact our admin team to qualify the other team(s), but if they haven't received any message by the end of the season, ticket will be sent to default first choice.

  • If a coach qualified more than one team as a top race team, the highest ranked team is qualified by default. You can contact our admin team to qualify the other team(s), but if they haven't received any message by the end of the season, ticket will be sent to default first choice.

  • The 32 coaches and their teams plays in a Knockout tournament with Cyans on the line (see below), as well as a unique skill awarded to the MVP of the winning team of the final of the tournament: Fan Favorite. This skill is described in LRB6 as follow:

Fan Favourite (Extraordinary)
The fans love seeing this player on the pitch so much that even the opposing fans cheer for your team. For each player with Fan Favourite on the pitch your team receives an additional +1 FAME modifier for any Kick-Off table results, but not for the Winnings roll.

Winning a Blood Bowl 2 official season will be the only way to get this skill.

  • 2800 Cyans and €950 are distributed in the Champion Cup, as follow:

    • 1st
      • €500
      • 500 Cyans
      • Fans Favorite skill for the player on your choice
    • 2nd
      • €250
      • 400 Cyans
    • 3rd & 4th
      • €100
      • 300 Cyans
    • 5th to 8th
      • 200 Cyans
    • 9th to 16th
      • 100 Cyans
    • 17th to 32th
      • 50 Cyans
  • The teams and leaderboard reset every season.

  • Use of exploits will result in a ban. Please report the use of any exploits by PM to the admin team.

  • In-game griefing includes using non-game mechanisms to harass your opponent. It will result in a ban. Again, please report such exploits to the admin team.

  • To be absolutely clear, fouling is allowed at any time you are allowed to do so. So is stalling (i.e. clock management). These are not exploits, or considered unsportsmanlike in this league.

  • Kids play this game too, so bear that in mind when making your team. Your team may be ejected from the league if the team name and/or player names are considered offensive by the admin team and/or Focus/Cyanide.

  • If you encounter what you judge to be bad behaviour in the chat, you can contact Netheos directly on this forum by private message. Please send a description of the issue and any screenshots ("share" button)) or files which might help to understand the case. It doesn't necessarily mean that we'll act against the coach you reported, but we'll look into the issue.

  • Official Discord of the competition: https://discord.gg/3ehwWNm

The above list is subject to change, particularly between seasons.

The admin team consists of:

  • samt2806
  • BernieBuffon
  • Mercy Flush
  • GimlikSwe

The moderators can be contacted by PM on these forums.

Focus Home Interactive & Cyanide Studio

posted in Champion Ladder PC read more

PC/Mac Champion Ladder Rules - Season 18

Champion Ladder Rules PS4 / Champion Ladder Rules Xbox One

  • Fresh teams (max 1000 Team Value) with rookie players only may join the league.

  • Over 5 concessions by a coach in a season and you're booted for the remainder that season - that's a coach limit, not just a team limit. Get booted two seasons in a row and you're banned for the third season. Disconnections which fail to reconnect will count as concessions.

  • Champion Ladder season 18 ends Wednesday October 17th 2018 at 11:59am (CEST).

  • At the end of a season, 32 coaches qualify for the seasonal playoffs ("Champion Cup"). The season will qualify the best team of each race + 8 "wild cards" for best ranked second best teams of each race.

  • If a coach qualified a top race team and a "wild card" team, the top race team is the one qualified by default. You can contact our admin team to qualify the other team(s), but if they haven't received any message by the end of the season, ticket will be sent to default first choice.

  • If a coach qualified more than one team as a top race team, the highest ranked team is qualified by default. You can contact our admin team to qualify the other team(s), but if they haven't received any message by the end of the season, ticket will be sent to default first choice.

  • The 32 coaches and their teams plays in a Knockout tournament with Cyans on the line (see below), as well as a unique skill awarded to the MVP of the winning team of the final of the tournament: Fan Favorite. This skill is described in LRB6 as follow:

Fan Favourite (Extraordinary)
The fans love seeing this player on the pitch so much that even the opposing fans cheer for your team. For each player with Fan Favourite on the pitch your team receives an additional +1 FAME modifier for any Kick-Off table results, but not for the Winnings roll.

Winning a Blood Bowl 2 official season will be the only way to get this skill.

  • 2800 Cyans and €950 are distributed in the Champion Cup, as follow:

    • 1st
      • €500
      • 500 Cyans
      • Fans Favorite skill for the player on your choice
    • 2nd
      • €250
      • 400 Cyans
    • 3rd & 4th
      • €100
      • 300 Cyans
    • 5th to 8th
      • 200 Cyans
    • 9th to 16th
      • 100 Cyans
    • 17th to 32th
      • 50 Cyans
  • The teams and leaderboard reset every season.

  • Use of exploits will result in a ban. Please report the use of any exploits by PM to the admin team.

  • In-game griefing includes using non-game mechanisms to harass your opponent. It will result in a ban. Again, please report such exploits to the admin team.

  • To be absolutely clear, fouling is allowed at any time you are allowed to do so. So is stalling (i.e. clock management). These are not exploits, or considered unsportsmanlike in this league.

  • Kids play this game too, so bear that in mind when making your team. Your team may be ejected from the league if the team name and/or player names are considered offensive by the admin team and/or Focus/Cyanide.

  • If you encounter what you judge to be bad behaviour in the chat, you can contact Netheos directly on this forum by private message. Please send a description of the issue and any screenshots (F12) or files which might help to understand the case. It doesn't necessarily mean that we'll act against the coach you reported, but we'll look into the issue.

  • Official Discord of the competition: https://discord.gg/3ehwWNm

The above list is subject to change, particularly between seasons.

The admin team consists of:

  • cjblackburn
  • Mercy Flush
  • TheSpydyr
  • vgpurist
  • Geryon
  • Fatyn

The moderators can be contacted by PM on these forums.

Focus Home Interactive & Cyanide Studio

posted in Fear The Wolves read more

alt text

Hi everyone,

We’d like to thank you for all your feedback over Fear The Wolves’ first week in Early Access. We’re listening, and our team continues to work hard on bugfixes, optimization and gameplay balance.

Today, we have some sizeable patch notes to share with you! This update focuses on getting players into games faster with smaller scale scenarios with faster pace during low population hours, a reworking of the parachute system for more options of where to drop, as well as balance changes to weapons, items and loot tables and three more languages (Simplified Chinese, Russian, Ukrainian). More languages will arrive soon!

To change your language, you have to right click on the game in your Steam library, then go to Properties > Languages and pick your language.

0_1536057250691_Switching_language.PNG

Thanks again for your continued support! Read the full notes below.

alt text

Second Update Patchlog - 4th of September 2018

  1. Changed vertical and horizontal speed for Gliding and Parachuting during deployment to make possible to get further
  2. Added possibility to start match with reduced map to 4x4 and 3x3. These scenarios will be turned on when there will be not enough players in matchmaking queue.
  3. Three new languages are available: Simplified Chinese, Russian and Ukrainian.
  4. Weapons and items rebalance

Damage Modifier rebalance changes:

  • Head 1.75->2
  • Legs 0.75->0.8

Weapons and equipment re-balance:

Firearm Protection changes:

  • Biker Helmet 0.1->0.15

  • Medium Helmet 0.2->0.25

  • Hazmat MK1 0.05->0.1

  • Light Armor 0.15->0.2

Weapon re-balance:

  • RPM changes:

    • APS RPM 725->750
    • Beretta 93R RPM 1100->1000
    • CZ75b RPM 350->400
    • Fort17 RPM 400->450
    • Remington870 RPM 100->200
    • TOZ34 RPM 100->400
    • Vepr12 RPM 100->400
  • DAMAGE changes:

    • A545 29->34
    • AK74n 29->34
    • APS 19->20
    • Beretta93R 20->19
    • CZ75b 24->25
    • Fort17 23->25
    • Vector 23->25
    • M4 27->30
    • Groza 30->37
    • Remington870 115->125
    • RPD 24->35
    • SVU-AS 44->50
    • UMP45 23->29
    • UZI 24->25
    • Vepr12 100->125
    • VHS2 27->34
    • Vintorez 32->37
  • Damage reducing over distance tweaks for all weapons.

    • ARs, SMGs and SRs now start losing damage earlier.
    • Pistols minimum damage distance was slightly increased. (Now pistols a bit more efficient over distance)
    • Shotguns maximum damage distance increased, Minimum damage distance reduced.
  • Significantly reduced ADS spread for all weapons.

  • Significantly reduced HIP spread for Shotguns.

  • Slightly increased HIP spread for pistols.

  • Slightly reduced HIP spread for all other weapons.

  1. Loot spawn re-balance:

Chances to find more valuable loot was increased for all zones.
Detailed loot change log:

  • Small Villages (small grey circles on map):

    • Spawn chances increased for Remington870, TOZ34, AEK919 and UZI
  • Medium Villages (medium grey circles):

    • Spawn chances increased for Vepr12, Vector, UMP45, Hazmat Armor MK2, Medium Armor, Medium Helmet, Medium Pants and Oxygen Tank MK2.
  • Medium City (medium grey angled shapes):

    • Spawn chances increased for AK74 and M4A1
  • Large City (big grey angled shapes):

    • Spawn chances increased for VHS, A545, Military Respirator, Oxygen Tank MK3, Heavy Pants, Heavy Helmet, Heavy Armor and Hazmat Armor MK3
  • Military Zones (orange angled shapes):

    • AR Groza now could be found in Orange Zones instead of Air Drops
  • Air Drop:

    • Vintorez with PSO1 Scope now could be found in Air Drops and couldn`t be found nowhere else
posted in Fear The Wolves read more

Hi everyone,

Fear The Wolves released two days ago in Early Access on Steam and many of you have parachuted straight into the ruin of Chernobyl!

We'd like to thank all of you who showed your support so far - we're committed to make Fear The Wolves the best game it can be!

We've worked hard on your feedback and are happy to release a first update today. It mainly features optimization and bug fixes, but also long-awaited features such as 21:9 support. You can learn more about our plans for future update in our roadmap here.

Fear The Wolves - First Update

  • Added Ultrawide support for 21:9 monitors.
  • Rebalanced the mouse sensitivites allowing players to better manipulate their settings.
  • Client performance improvements resulting in more stable FPS in most areas fo the map.
  • Added an alert when attempting to open an empty lootbox or air drop.
  • Made it so that players will always move horizontally when holding the MOVE FORWARD key.
  • Add an Auto-Settings feature when launching the game for the first time.
  • Several client crash fixes.
  • Laid the groundwork to add languages quickly in the near future.

See you in game,
Fear The Wolves Team

posted in Insurgency - Off-Topic read more

Pre-Order Beta 2 starts at 18h00 CEST today.

posted in Call of Cthulhu - General Discussion read more

Hello, yes Call of Cthulhu will be available in a physical edition on all platforms.


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