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posted in Battlefleet Gothic: Armada read more

So everything except the rules channel seems to have disappeared from the game's Discord server. What's going on?

posted in BFG:A2 - Technical Feedback read more

Necrons couldn't be fucked any harder than they are even if someone tried. I'm not going to attempt playing more of their campaign than what I've already endured.

They're so royally fucked I can't even find words for it.

They may be ancient horrors, but only to the nurses in their geriatric ward.

posted in BFG:A2 - Technical Feedback read more

Once you've killed all four of Abaddon's lieutenants, you get a repeatable UE4 engine CTD.

Link to the relevant save: https://cdn.discordapp.com/attachments/538176145972133900/538763502479736846/Crash.sav

Once the last lieutenant dies, the game will first run through the next mission brief, then debrief the mission you just completed, which struck me as strange - then again, I wouldn't bet on it not having been this way throughout the campaign.

posted in BFG:A2 - Technical Feedback read more

I don't think it's a bug. Probably a gated system that only becomes available later in the campaign.

posted in BFG:A2 - Technical Feedback read more

Just to make sure, it seems to be a global issue. While some ships may be lined up correctly, I have yet to find one.

posted in BFG:A2 - Technical Feedback read more

Some ship hulls aren't lined up with the direction they're travelling in. This includes, but is in all probability not limited to, all Imperial Navy ship hulls.

I would've uploaded a screenshot, but every time I tried to take one with torpedo predictions for reference, the game took it with the menu screen up for some reason.
(So this is in all probability two bug reports in one.)


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