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posted in MudRunner - General Discussion read more

Hello Fabio I'm from Br too. And here everybody use english to speak. Please use Google translator to talk in the forum. My english is poor too, but the guys here have patience with that.

Olá Fábio Tb sou Br. E aqui todo mundo usa inglês. Por favor use o Google tradutor no fórum. Meu inglês tb é ruim , mas o pessoal aqui leva isso na boa.

posted in MudRunner - General Discussion read more

Hello guys I know that sounds stupedy, but can You make a small tutorial. How use this App. I instaled it but don't understand how this works.

posted in MudRunner - General Discussion read more

Racing mode. Multiplayer game .

If the developers make avaliable tools, like timer, lap counter, checkpoints, to community create race circuits.

Lot of people play mutiplayer mode for fun. So its possible to run some mud races with all cars avaliable on the community.

posted in MudRunner - General Discussion read more

Hello, about the map size limitation:

I thought, if the developers "split" a big map in 2 or more standards maps.
Again, I talking about single player mode.

For exemple, to you reach the second part of the map (actually the second map) you need to complete the first map.
You will have a big map split in 2 or more maps and to finish the big map goal, you need to done the job of previous map. Can be included for exemple the mission the build a bridge the "conect" the maps.

Just like the solution on old 8 / 16 bits games where the player have a big world split in maps, probably one way the solve memory limitation issue.

posted in MudRunner - Welcome Area read more

Hello @Pavel we created one thread with some ideas and suggestions to game. Can you look there?

https://forums.focus-home.com/topic/696/ideas-to-improve-the-game-experience?page=1

Tks a lot.

posted in MudRunner - General Discussion read more

Another idea.

How create one kind of crane with a "hook " like this:
alt text

And one model of load like this one:

[
alt text

With this type of load, you can create diferents kind of missions in game.
If you change the skin and the weight of the load you can call it of, cement, sand, iron, supplies, medicin...
And we can have diferents objectives in game. Like build a bridge, for exemple.

posted in MudRunner - General Discussion read more

Hello guys I'd like to open this thread for us put some ideas to make the game more interesting.

One idea that I suggested in another post is put money in game.
The fuel and the repair service will cost money and the player will receive money when delivery logs. We will need to think about best routes to save money.
Today we have unlimited fuel and repair and this make no sense in the real world. Perhaps can be done one "career mode" where the player start with money to buy one truck and then needs to "work" to make money to buy another's veicules.

Please if you guys have more ideas share with us.

posted in MudRunner read more

This another idea to game. How about put money in the fuel and repair job? And the player must handle with this problem. Today we have unlimited fuel and repair, but if this cost money and we need to plain the best route to delivery logs. And receive money for the job.
Maybe um "career mode" where the player start with amount of money to buy one truck and then playing the game he can improve money and buy more veicules?

posted in MudRunner read more

@Iyagovos. First sorry about my poor English. About my question. I was talking about the goals of single player version. The actual Spintires I have basically one task, logging wood from B to A.
I wondering if is possible increase the materials to carry on trucks and with that increase the goals and tasks to do in game.
If you look in YouTube you will see some improvements that mods can do in game.

I don't know if it's clear for you.

Regards.


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