posted in Battlefleet Gothic: Armada • read more
Except for the constant departures from the game, I have a few questions about the gameplay:
- whether to evolve the captains of individual ships, as it was in 1 part of the game?
- If not, what is the point of departure of ships in warp? If the ships captains do not grow in level, and their meaning is thus "saved"?
- will there be a rating battle as in the 1 part, when the increase in the level gave the opportunity to hire new ships and fight in larger-scale battles? Or will the fight always be only 1200 points 1 on 1 and 600 in 2 on 2?
- Will there be missions like in the first part, when the fighting was not only in killing all of the enemy fleet or capture points, but in the wire transport or killing the flagship.
Thank you in advance for your answers.