PS.: I found a way on PS4 to disable centering force, so at least I'm not killing my wheel. I'm starting a game that supports FFB (e.g. project cars 2), wait for the menu to load, where there is no centering force. At this point, I start mudrunner, that results no centering force either, so I'm not killing the wheel for a useless function...
Great that you have found a kind of workaround, but that shouldn't be necessary when the devs had did there job well from the very beginning. It is ridiculous that you have to use 'tricks' so that you don't kill your wheel because the devs don't no the difference between ForceFeedback or plain centering force.
For me personally, I don't play anymore until the devs have improved the game on all points. I only check this forum once in a while to see how thing are.
[...] But when you buy a game with logging in mind, dont come and complain 5 minutes after about it being a game with logging in mind.
Mudrunner isn't a logging game as per the official description of the game
And I quote
"Spintires: MudRunner puts you in the driver’s seat and dares you to take charge of incredible all-terrain vehicles, venturing across extreme landscapes with only a map and compass as your guides!"
Also the photos showcase a real wild area russian situation with various cargos being transported through offroad terrain.
Logging is one of these things to be done.
Well said. Exactly my point of view!
@sloppyslingers if you don't want a logging game, then why are you complaining about A LOGGING GAME, go find something else to complain about. And another thing, a russian developer making a russian game that takes place in russia isn't going to use american style vehicles, just sayin'.
@hayden-iglio So what you are saying is that Spintires Mudrunner is only a logging game? I don't think Spintires Mudrunner is only a logging game. If it was, why do we have to 'visit grandma' in a normal street car and why is there a mission to keep a Jeep on a mountain trail? Both missions have got nothing to do with logging... So I think SloppySlingers does have a point when he means to say that the creators of this game are lacking creativity when it comes to creating 'more exciting' DLC... You can tell that by looking at al the stuff modders are creating (different cars, maps) for the SM PC version... This game has got a lot more of potential when you look at it with a creative mind.
Wait what?! They doing it again?!
This is the biggest scam of modern days, and bigger than any other company in gaming ever did.
Spintires sold millions of dollars in the first month and 3 years after that didn't deliver the promises and goals, and left the game incomplete.
Now they claim it was inner strife so the russian dude goes with other publisher and releases the same game (this mudrunner) and asks an outrageous 30 usd/euro retail price for the same already 4-5 years old game, but now targets a fresh market of unsuspecting victims..the console players.
And the game play itself is the worst version of the original Spintires.
The mud from hell update as it was to be known. Stupid mud physics that would bog down any of the mighty trucks because the maps are stupid small and with no content so the only way to force players to WASTE time is to force them to be like snails.
These asshats should release the full source code to the community so that actual programmers could develop this game to it's full potetial, with proper missions, campaigns, maps, unlocking parts, skillsa, etc.. not this wanking in the mud version
Great to see more and more people who dare to speak there mind! On console this game is a complete joke and doesn't deliver at all. On the printed package material it is said the game comes with a 'massive open world map to explore'; The biggest map is 1.5 x 1.5 km and that is ridiculously small. You can't call 1.5 x 1.5 km maps 'massive' or 'open world'. Its misleading and lying. I very much like the way mr.t describes this in particular: I quote:
'Stupid mud physics that would bog down any of the mighty trucks because the maps are stupid small and with no content so the only way to force players to WASTE time is to force them to be like snails.'
So true. I seem to have paid € 40,00 for just about 5 hours of (mostly boring) gameplay. And after that the game is completely dead. You are right mr-t, this game is a scam.
new update, cool
wonder what its going to include
If it's not the so called 'massive open world to explore map' as they promised on the backside of the Spintires Mudrunner package design, nothing much I'm afraid... There's nothing to do in this game after a couple of hours gameplay. This game should not have been released for consoles...
@mexican_420 honestly what is there to like about the game, the devs dont listen to the majority of the community theres only a select few. They dont implement features that the majority wants, only what is easiest for them. They dont gove you very much insight at all into future plans for the game just generic responses that are dead end. They dont give much detail because they dont even know wjat they are doing. And so what if all i do is critic the game, how do you think change is made and improvements. If everyone agreed and was just happy the way it was, there would be no need to make further changes or add anything new. But thats not the case, many people feel the same as me. Only difference is i openly voice my opinion as everyone has the right to do so thats why this forum is here. If you dont agree with someones post or opinion then that is you RIGHT to disagree, not your right to tell someone that they should stop disagreeing just because it doesnt fit your ideals. How do you think any changes have every been made in history? Dissagreement or different ideas on how stuff should be done..... I think so.
Exactly my point of view; well said sloppyslingers!
When I look at this game now I think it should NEVER had been available or released on consoles, but should have stayed 'PC only' as it was. The game on consoles is dead after approx. 10-15 hours of gameplay; the Bog, the 'biggest' map in the game becomes very boring after a while and is way to small for exploring. Only the PC modding community keeps this game interesting by releasing new different maps and vehicles.
Since there's no honest clearness about modding for consoles, and I think there will never be, you can be frank to say this game has failed on the consoles.
@kasht-dima If the next update is not really big (snow, weather, tracked vehicles) then I will lose faith in this game.
I played Spintires Mudrunner on Console for a week by now; finished everything possible you can do in the game... It wasn't very sensational to begin with, but now it's just a boring game; nothing to do, nothing to explore cause of the ridiculous small (what the devs call 'enormous open world') map... You will lose faith?; I have already lost mine...
@rhs Yes I try, but doesn't work. In CONTROLS menu 'Steering wheel devices: Not detected'
Seems that the wheel update sucks big time... Hopefully more luck with the next update...
I play Spintires with the g29 on the ps 4 but when i steer the steering wheel is very strong. Can i change it ?
No mate, you can't ...
I'm on Xbox One with a Fanatec CSW 2.5 wheel and, opposing to your problem, I have very poor FF - almost no resistance at all (having the on-wheel FF setting on 100!).
The wheel update for consoles is just no good. It seems that we have to wait for the next update to get better FF support... (I hope).
Thrustmaster T500RS wheel doesn't work in Mudrunner on PS4? I know the supported TM wheel is the T300. But games which support the T300 is usualy work with the T500RS too. Maybe not this time. Sorry for my bad english.
Did you try the trick with the PS4 controller pad? :
Quote: Have you gone into the options in-game (by using your PS4 controller until you get your wheel configured) and set up your wheel as the primary control device?
Seems that worked for most people on PS4 - good luck!
Why is on the Ps4 Version no Box for the Force Feedback in the Settings ?
@nick-noname Sorry, I don't know why the PS4 version doesn't have a checkbox for Force Feedback in the settings, I haven't hear this before; there are people on PS4 who got the game to work with their wheels...
What I do know for sure is: FF Checkbox or not, its no guarantee that the Force Feedback in Spintires Mudrunner is any good. On Xbox One, it does have a checkbox for FF but the Force Feedback on my Fanatec CSW 2.5 is very, very poor; I almost feel NO resistance at all. On wheel I have the FF setting on 100 (!).
And that's strange, because some people are complaining that on Thrustmaster (or Logitech wheels - I'm not sure) the FF is that strong that it could break their wheels...
My personal thoughs are: The devs made this wheel patch for consoles in such a hurry and had NO time/interest for decent testing on the different wheel brands whatsoever.
The devs promised that they will come with FF improvements on wheel controllers in the next update, if that's offers any consolation to you...
Not a "wise guy" just educated. Saber didn't create the game, Pavel did. Also it's a "terrain simulator" as much as it's a driving game (logging involves driving, and that's more the focus of the game vs just driving around). Do some research...
I've made maps, and creating an immersive environment even as "small" as 1 sq km is no easy task... This isn't GTA and the dev team is tiny compared to some, so give them some credit for accomplishing what they have, and doing what no other game in recent years has done.
I don't have the time or the patience for any flaming either, and I'm not being a troll. Just tired of the haters bashing things they don't know nearly enough about...
I will concede that you're entitled to an opinion just like everybody else, and I'm by no means trying to play keyboard warrior or armchair developer, just voicing my own opinion.
Mexican+420, I'm not a hater trying to bash the game! I just think the game makers (tiny company or not) are not delivering properly when I compare and read the text on the backside of the game package, I will translate for you the part that's saying open worlds (from Dutch to English);
'Spintires Mudrunner is the ultimate edition of millionseller Spintires. Drive powerful ATV's en drive through enormous open worlds.'
Sorry, that's not exactly what I find back in this game; powerful ATV's yes, but ENORMOUS OPEN WORLDS? Notice the plural in WORLDS? There is not even one enormous open world in this game!
Aside: About you have made maps, that's great!; But I'm a 60 year old, self employed professional graphic designer/illustrator (retired) with 38 years of experience in the field and from these 38 years I spend 22 years working as a 3d modeller/texture and lighting artist, so you could say I know a fair bit of what this kind of work takes, so be carefull who you try to lecture...
But all been said is not the point here; if you promise something (in this case: enormous open worlds), you deliver. Period. You can't use nice marketing words just to make things up to make your product look better; sooner or later customers will react. And unfortunately I'm that kind of customer if you will like it or not.
No hard feelings; enjoy the game!
Unfortunately, this does not work either, but thanks for your message. I hope this problem is solved with an update.
Very sorry to hear this, mate. I hope there will be an update soon too. I would like to play this game without having 2 controllers ready all-time; I still have to use the Xbox One controller pad, next to my wheel, for specific button functions that are not being supported on my wheel. Not really great, but for the time being, it - kind of - works...
How many maps have you made?
? Remarkeable question... Why should I bother making maps for this title (I'm on console btw); For all I know, I didn't came up with the idea of making this game...
The point here is: If you think of creating a driving game (like Saber did), you also need to create enough space to drive, especially when you use a word as 'explore'.
So mexican-420, please don't come to me playing the wise guy...
Well, there are 6 maps like that one in the game. I think that's it.
The Bog (with the size of a big garden) seems the biggest of them all. The other maps all have the size of ultra small gardens
and they only have a purpose of doing some tests with different vehicles in specific areas.
The 'Bog' seems to be the so called 'open world' we seem to be able to 'explore'... but there is non to explore, really;
about 1 square km - that's it....
In short: non of them are maps that deserve the title of 'open world'...
I played Spintires Mudrunner on XBOX ONE for 2 days by now. It is a very nice game, driving with my Fanatec Wheel is OK.
But the biggest disappointment is;
THE MAPS ARE WAY TO SMALL !!!
On my XBOX ONE Box is written: explore an enormous 'open world' ????????
Sorry I didn't find it. What I did find is a map with the size of a big garden called 'The Bog'.... It that it???