First of all I really enjoy playing your game!
I just want to adress a matter, that's really annoying (and also was in the first part): picking up stuff from the ground is a real pain in th a... I see so many people die because they are not able to easily pick up a grenade and therefore have to try a dozen times until some enemy comes along and kills them in the attempt. Happens all the time! Myself included, of course... This is not a matter of player's skill. The pick up just does not work properly.
Another bug (I think it is one) is, that you do not start with full ammo when using a shotgun. You always have to run to the car in the beginning of a game to get from 41 shots to 49. This is also annoying...
Thanks for listening and for the graet game!
I have an issue since the last patch:
When I drop a gun and pickup a new one, parts of the dropped gun are still interferring with my vision. When going to scope it's gone... Seems that som layers of the dropped gun make problems. Had this several times by now, but not always...
Since the last (2?) updates it's the same horror than in Insurgency 1. If you pick up a new weapon, your carried weapon does not drop, it dissapears. This especially occurs on spawning points or taken checkpoints. This is so frustrating. Since you give no more points for aquiring objectives, you will very likely pick up some better sidearm or grenades in the game. Since most of this stuff is hidden under the main arm of the dead pre-owner, you'll have to pick this up to get to the items below. But this means loosing your main weapon. Sure, you can resupply at the ammo chest, but this means also loosing the looted items.
Please fix this bug. Let weapons drop everywhere in the game and make them pickable also. Thx!
Very often I'm not able to pick up a weapon or grenade that's lying directly in front of me. There is no writing and no possibility to select it. This especially happens in the near surroundings of a open or destroyed door or some other device that can be interacted with...
The selection in general is very poorly made. I'm getting crazy trying to pick up that one grenade or pistol. The game is frequently forcing me to drop my main weapon instead. This get's me killed quite a lot...
Since the SCAR Mk17 fires the same .308 Win calibre rounds and the barrel is only mere 3 cm shorter than that of an HK G3 the weapons should do the same level of damage. But by my experience the G3 is by far superior. Pls change this.
Even the Enfield L85A2 that fires .223 Rem rounds seems to be more powerfull than the SCAR Mk 17. Do you hate the SCAR? Make it Mk 16 if you intend to dish out less damage... But, no! Just adjust the damage level of the Mk17. THX!
Locking in the charging handle when loading an empty G3 is not necessary! Put in a new mag and pull&release the handle will do the job just fine and is much faster. Realoading G3 is slow enough. Pls change this.