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Never shift in to reverse without a backup plan.

Recent Posts
posted in BFG - General Discussion read more

Thank god we gave up customization for all this amazing competitive multiplayer, eh?

posted in BFG - General Discussion read more

@vixie said in Humble requests regarding the 3rd game, if you make one.:

@canned_f3tus why woudl there be anti-matter in a planet? 😛

In physics, the absence of anti-matter is already puzzling to us, as there's no mechanical reason for its rarity. There's no reason in 40K they couldn't just say there's an entire planet made of anti-matter, or there's a material that lends itself very well to the creation of synthesized anti-matter. When in doubt, rule of cool always takes precedence. 😛

posted in Battlefleet Gothic: Armada read more

@yabatman said in Competitive Season 1 has started!:

Only unique portraits? I would like a unique skin for ships, it would be more significant

You want them to make multiplayer-only unlocks go from something that only affects multiplayer to things both singleplayers and multiplayers would benefit from? Because man, I couldn't hate that idea any more if I tried.

posted in Battlefleet Gothic: Armada read more

@zeblasky said in Competitive Season 1 has started!:

You know, this could have made me to come back to play(only as Navy though, playing as Chaos is too much of a hard mode already), but only portraits and achivements as a reward in a very fast duying game? If only it would be at least a chance of some cool ship skins or ship effects(different auras, shots color, etc), then hey, why not do some grinding just to show off how my pixels are cooler than yours? Or if the main reward wouls be a replay system, then we all would have grinded like crazy x)

Although the main prize is pretty cool, not gonna lie, just not something I presonally want.

Funny, I'm completely against too large of rewards. Some of us couldn't give a flying [fornication] about multiplayer. If I knew content was being locked to a competitive multiplayer mode I'd be livid.

posted in BFG - General Discussion read more

@caliger_reborn

Do you have a bigger version of that picture? I can't see a damn thing on it, but it looks awesome.

posted in BFG - General Discussion read more

@vixie said in Some thoughts:

Doesn't work with 15 ships, it it was just "oh im not hitting anything I'd agree, but it's I cant get them to fire in time, I don't think it's possible.

Like @Tr3iz said, you need space (And that's not just true of making torpedoes work, but in general with the game). If your ships are all bunched up on eachother, they'll struggle to maneuver when attacking or retreating, you won't be able to line up beam weapons, ship-deployed area abilities will hit your own ships, and more. Give your fleet space to move.

posted in Battlefleet Gothic: Armada read more

"[Balancing] The cooldown of Ordnance skills will now be activated once used. The skill will not be usable until the return of the first Ordnance group."

THANK YOU. I'm not sure why we went there in the first place, but it's good to see that fixed.

posted in BFG - General Discussion read more

Also the Tau Experimental Railgun (If you're in its path, it's an auto-hit).

For what it's worth @WhiteHawke, I agree. The tooptip not stating that it will always hit is a poor holdover from before, and is confusing for new players.

posted in BFG - General Discussion read more

@canned_f3tus said in Chaos and Imperial factions Lance Arty (prow lances):

@ahriman And you know whats sad. People will forget about what happened and hail BFGA 3 as the next best thing since sliced bread...
If they keep making worse decisions they wont get a dime from me anymore.

Same for me. I was already a little leery of supporting them after the BS they pulled with stringing the community along for a year on the first game. But game two has completely cemented my opinion of them here: I will not buy the third game until after it's completely released, and I've researched it extensively, because I have no desire to waste my money a second time.

posted in BFG - General Discussion read more

Step One: Take a Rokk from the Orks.
Step Two: Necronize it visually and in terms of weapons output.
Step Three: Rename it "World Engine".
Step Four: ???
Step Five: Profit.