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posted in Insurgency - Technical Feedback read more

I too am having the character model stutter even though my FPS is high. Makes no sense, just chalking it up to future updates from the game DEV to fix it.

posted in Insurgency - General Discussion read more

Hi All,

I am experiencing stuttering of the model characters during gameplay. Like a super fast stuttering of the models when running or moving. It sometimes goes away if the model if further away. Anyone else experience this? Its incredibly annoying and ruins the gameplay a little. Other than that the game runs super smooth. Seems with my high end pc this should not happen as other people dont have that problem. And its not the frames skipping its the actual player models. Makes no sense to me...

7700k 4.4ghz
MSI 1080 TI
16 GB DDR4 RAM
860 SSD Samsung 500GB

posted in Insurgency - Technical Feedback read more

Hi All,

I am experiencing stuttering of the model characters during gameplay. Like a super fast stuttering of the models when running or moving. It sometimes goes away if the model if further away. Anyone else experience this? Its incredibly annoying and ruins the gameplay a little. Other than that the game runs super smooth. Seems with my high end pc this should not happen as other people dont have that problem. And its not the frames skipping its the actual player models. Makes no sense to me...

7700k 4.4ghz
MSI 1080 TI
16 GB DDR4 RAM
860 SSD Samsung 500GB

posted in Insurgency - Technical Feedback read more

Hi All,

Love the game but what is really annoying me is the character models are stuttering or jittering (best way i can describe it). I have a 1080ti/7700k cpu/ 16gb ram/ 860 SSD and have tried multiple things. All settings are maxed out and have no issues with frame rate as far playability is concerned. I have the frame rate limiter set to my refresh rate of my monitor and the game runs butter smooth except for the skipping/stuttering of the character models , both friend and foe models. Anyone else experience this issue? fixes? Same thing happened back when Squad came out and seems to be a UE4 issue but wasnt sure.