@rildonz I'm not sure why you think you should get an armour break after 4 blocks...i mean you could kill or cas a player on the first hit if you're lucky.
I can't speak for new players but I've only been playing a year and I know that you get better with practice. The system works and the more random things are the less skill comes into it. The skill is in positioning and odds playing but even then there are few guarantees and that's a good thing I think.
I suppose you should try to minimize the blocks done to you and maximize the blocks you give? I'm not sure what the problem is because half the time there actually is an injury you're fine at the end of the game AND you get a reroll if you don't like a result.
That's part of the game....ita called Blood Bowl.
Try not to make friends with your players and only use apothecaries on stat downs and deaths. Don't mark him. You quit turn 5 so there needs to be a whole other league where you don't lose players? I disagree and the game is fine as is. Not everyone is going to win
In champ ladder clawpomb is just something you'll have to deal with and it's how some races play. Kill teams can frustrate but only on a 1 in 6 do you die so save your apo for a death or state down. Kill his killer I don't know but if you make it to the playoffs there a good chance you won't have to play a claw team.
Clawpomb block is at least 4 levels and if you play elves he will need tackle making it 5 so it will take that player time and in a 6 week ladder that resets it's hard to do and continue to win. Chaos and Nurgle are tough start teams with no skills and they come into their own in high TV whereas wood elves or dwarfs do pretty well at low tv so I guess I'm saying suck it up. Death of your pixels isn't the end of the world and you can buy more to step on and kill clawpombers.