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Step 1. Point at enemy.
Step 2. Disassemble enemy.

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posted in Necromunda - General Discussion read more

For sure, and the future candidate will be responsible for building a community engagement roadmap, with what I personally would hope for, something like you've described above.

Thanks!

posted in Necromunda - General Discussion read more

Hello.

Thank you for the message. We understand the principle here, that we have been quiet throughout development, with minimal updates.

The real thing about game development that sometimes people talk about enough of, is the idea of over promising and under delivering, which sometimes happens quite often. It would not be right of us to show "very general" or very rough things, as things change at an incredible pace.

It also depends on the value of the 30mins update. Sometimes a week goes by with little change, and then 3 weeks a BAM a ton of things update that need testing, fixing etc.

Please, allow us to build a communication roadmap that is efficient and we'll start talking when we have some super solid things to share.

Thank you.


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