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posted in BB2 - League Info & Recruitment read more

New season kicked off last week, Division 4 highlights and results on YouTube, Search Sheds-On-Fire Gaming and have a look.

All divisions will be covered next season!

posted in Necromunda - General Discussion read more

@detortor said in Arbites?:

Another problem is power. They have Bolters and Carapace Armor so it'd be hard to not make them OP. There's a similar problem with Spyrers, so that probably won't be too big a deal, probably a lower gang population cap.

Arbite pattern shotguns, shock mauls and riot shields, but point taken 🙂 In the TT version only 5 could be fielded out of a roster of 10 so that stopped them being too OP

IDK. I don't think Arbites would be too desirable as a playable faction. Personally if they show up at all I think they'd be better as an NPC faction that shows up when things get out of hand. Like a gang gets too powerful or the gang fights cause noticeable structural damage or something.

That was the main reason for them in the TT version so that could work! Usually the campaign master could field them to keep all the gangs balanced, however it would mean trusting the AI 😕

posted in Necromunda - General Discussion read more

Will the Adeptus Arbites/Enforcers be a playable faction at all?

posted in Necromunda - General Discussion read more

I gathered that, so I assume that it would be reflected in the Video Game version?

posted in Necromunda - General Discussion read more

@glarghface said in Things I hope they don't bring from their Mordheim:

In the new necromunda rules they only have initiavite rolls on jumping across, jumping down and climbing a distance superior than 3". I would be ok with those tbh, but if there are ladders in the game, please no climb rolls.

So maybe taking the "Go for it" sprint mechanic in Blood Bowl 2 and using it for the ladders in Necromunda. Or maybe some sort of agility rolls characteristic i.e Esher better at moving up ladders jumping etc than say the more muscle-bound heavier Goliaths?

posted in Necromunda - General Discussion read more

@kindler said in Things I hope they don't bring from their Mordheim:

Personally, I think a customizable (or semi-customizable) single-player campaign would be a great addition. Or, maybe, convince GW to allow mods. Mordheim SCREAMED for a healthy modding community. You could have player-generated maps, warbands, units, skills, weapons... ahh, the possibilities are endless. That said, GW is notoriously protective of their IP, and I doubt they'd allow it. Still, a guy can dream.

Talking about player created maps etc it can be done without a modding community and with GW backing as it occurs in the new Space Hulk game (Space Hulk Tactics) with the ability to create your own maps/ design your own missions. Just a thought 🙂

posted in BB2 - Technical Support read more

Yep a Beta that cost £40, cant believe this still isn't fixed

posted in BB2 - Technical Support read more

Still waiting for a fix for this. I find that its a pretty important fix as I cant play the game as I cant even access the game. I'm not going to delete my data as that isn't a fix at all. Annoyed as I have only had the DLC for a week til this happened.

posted in BB2 - Technical Support read more

I also have got this problem as of yesterday. I had just registered my team for the Blood Bowl Qualifiers on the Eternal League then I exited the game to the main menu and turned off my PS4 then later on in the day I tried to enter the game and it comes up with the "Problem creating or Accessing profile" message.

I am using the Digital Version of the Game.


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