i7-7800X Processor @ 3.5GHz
NVIDIA GeForce GTX 1080 Ti 11Gb
Samsung SSD 860 PRO 1Tb
ASUS ROG Strix XG27VQ 27" Curved Monitor 60Hz
Corsair K70 RGB MK.2 Mechanical Gaming Keyboard
RAZER Basilisk RZ01-0233 Gaming Mouse
HyperX Cloud II Gaming Headset
@kanneltaja72 I should make it clear: by no means have I quit the game. I just quit that match. It was getting late, and that was a great excuse to hang it up for the night before work. While the game most certainly has its problems, for me the fun I have playing far outweighs any of the bugs I encounter.
While I'm at it, I also should have made more clear in the OP that this is a rare occurrence for me. It has happened a little more lately and this is by far the worst case I've experienced, but it's still pretty rare. I wouldn't say that this clip characterizes Sandstorm's game play generally. It happens, but not commonly in my experience (though it shouldn't happen at all).
When using Team Radio, your voice does not transmit. All the team can hear is a series of radio beeps. I first noticed this yesterday, and it's a real pain in a game in which communication is pretty important.
In the first case in the video below, it's happening to me. You can't hear the beeping, but a couple of players let me know they could (one muted me because it really is pretty irritating).
In the second case, it's happening to someone else so you can hear the beeping. If you pay attention, you can see that the player (Keanu Wick) says, "Got it." You can hear that just fine. The next instant, he tries to speak again but his voice doesn't come through, just the irritating string of beeps.
Thanks for the response @chaton. Yes and no--installing the 1.3 patch eliminated the problem with the main and other menus, but the key binding issue in History playback is still an issue. I'll poke around with it some more and see if I can't come up with a more detailed description of repeatable misbehavior since the latest patch.