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posted in MudRunner - General Discussion read more

"one star challenge" is not an official achievement, but definitely one that lot of players are proud of.

Yellow crane might be from AW DLC challenge, it is yellow and it has a crane...
AFAIK there is no DLC containing Ural, so that was likely a MOD.

posted in MudRunner - General Discussion read more

@unster I quite agree, as you can see (if you'll go deeper in there) I went through that a bit.
My personal conclusion is that you MAY get something a bit like RPM, but not actually. More like "progress bar" for a range of speed-for-a-gear. Even that might be helpful, but in the end I am not sure if it worth it. Pavel likely thinks it's not 🙂

posted in MudRunner - General Discussion read more

@dvoryaninoff Nice trick, but...😇
Because I finished every map before I start another (or leave it because I don't like it) I have no use for that. My chances to remember what I was playing with who... Dismal... 🙂

posted in MudRunner - General Discussion read more

@justinlynch3 You were a "sort of" right: you can save your progress on severel maps at the time in SP, but for MP there is one general save position.
So under MP it works as you've said 🙂

posted in MudRunner - General Discussion read more

@8up-local Those filters are not all bad, but being able to manage them INGAME... You see my point...

posted in MudRunner - General Discussion read more

@8up-local
I know that we are not, that is why I am asking for opinions 🙂
I agree I rushed it a bit.... BTW, it is a photo of actual piece of paper, I am unable to photoshop 😉

posted in MudRunner - General Discussion read more

@8up-local Come on man, I had this for my ST map and don't tell me that you don't like it. 😜
0_1552824648999_THE_map_mini.jpg

posted in MudRunner - General Discussion read more

@masterzone
Game, being quite sandboxy, do not have a bad or good start or way to play.
On the other hand, if you are fresh unspoiled soul, take challenges as an advanced tutorial and go for it 🙂

posted in MudRunner - General Discussion read more

Just for my curiosity, how much do you guys like a map in this game? (by a map I mean that thing hidden under F1)

If there is a thing that I really miss from ST era, it is a ST+ feature "external map". If you don't know, it made you able have permanently "opened" map on secondary screen (yes, 2nd LCD required). On that map there was an arrow for your current position and direction and icons for garage, fuel station, log kiosks and objectives.
I liked that for several reasons.

  • Obviously because it was permanently visible, so it wasn't necessary to stop on each junction and check where to go.
  • It was a map. Simple as that. No rotation, no zooming, nothing, just a picture of landscape, routes, forests and rivers as you know it from paper form IRL.

I'd like to see similar solution again. If not on 2nd screen, then at least instead current semi-3D model. Just a flat picture with icons for points of interest, heightmarks, maybe even a bit more scetchy than it is now...
Something in this style:
https://pre00.deviantart.net/e54e/th/pre/i/2011/150/7/1/sketchy_cartography_brushes_by_starraven-d3a1hra.jpg
As long as we are driving old soviet trucks in the middle of nowhere, it seems to be fitting nicely, even better that current "satellite scan"...


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