Cool but it wont happen, the game already runs like shit as is.
Besides even if it was "optimized" this wouldn't be implemented because it doesn't really fit for gameplay. Its a multiplayer fps why add more visual clutter and decrease readability? maybe for a singleplayer game but not for this.
@bahzooga believe me I have like no credits atm and there's so many more cosmetics i wanna unlock! plus new ones coming look awesome! and I wasn't aware this is how the AI work? are you sure that is the case that you're targeted more because you are higher level? and yeah thats what I'm hoping to avoid with a fix from the devs I don't want people to leave after one round because we lost besides doing that you loose all the xp you would've got I just want more XP for loosing all three rounds so close to winning.
this kind of makes sense with another bug that I always thought had happened where I'd see my progress XP almost hit the next level (e.g 60 but still level would be level 59) and then I'd go into the game and it would say I''m level 60. I've seen a lot of issues crop up regarding levels and XP recently, I think you guys should keep your eyes on the XP system for any potential other issues that arise as it does seem a bit buggy in a few ways and a little inconsistent across different game modes. and it's not rewarding to the player to be grinding for hours at a time and playing well to get little in return just because they "lost"
Made a reddit post about this and I linked it to a dev and he said I should make a forum post as well so here I am.
So Basically I think its insanely harsh how you get so little XP if you fail 3 times on co op, especially since I played for an hour. (I've had games that go past this time too) And its crazy since every sandstorm match you play a large chunk of your XP comes from "Time played" after ever match and I've lost tdm matches and got more "time played" XP than when I lose 3 times on Checkpoint so IDK if this is a bug or whatever, seems a bit ridiculous to me.
I mean just look at the screenshot below, its so little XP to be playing the game for a whole hour on one specific map on one specific mode. It just doesn't feel very rewarding to the player after trying to attempt to win 3 times. I mean I tried my hardest but during the free weekend alot of newbies had no clue and I didnt want to leave because then I'd get nothing so I tried to help them but ultimately they didn't really play the objective so we lost 3 times.
A lot of people seem to agree with me on the reddit thread as well, please NWI look into this!
yeah bruh my game is on an SSD an I'm on an i5660k and gtx1070ti with 16gb ddr4 ram, this update has really fucked the performance pretty much no matter what my settings are. I was playing Refinery yesterday and kept freezing for a few seconds every so often which didn't happen before, and now texture pop in is hilariously slow....
So first off before this patch, the game ran pretty well, definitely not the best but it was by no means bad.
My specs are:
Asus Z170p motherboard
EVGA geforce 1070ti 8GB
16GB vengeance DDR4 RAM
Sandstorm is on a 120GB SSD
After the patch I'm experiencing awful slow texture load ins. some feel like they dont even load in and look like this most of the game:
Sure there were some texture load ins previously but they happened pretty quickly and were barely of notice to me but now this is a joke to be honest, I don't know what went wrong. this update feels like a massive step back to me and this is really frustrating since I was really looking forward to playing it. and while I didn't play to much of the CTE, it certainly didn't seem as bad as this so I am really unsure as to what has happened.
I was also playing refinery earlier to test the new patch and my game was freezing for up to about 3 seconds in some cases it's pretty bad and was happening quite regularly. I just really am unsure as to what has happened, I have tried alot of fixes with various settings as well. even deleting my whole player config as well as verifying my cache.
There must be a hotfix soon to fix whatever problem that is happening because its not just me as well you can check the reddit to see people having similar issues or worse. I don't want this post to come of negative towards the devs or anything of the sort, I just love this game and I am really frustrated that this update is essentially a massive downgrade and a remarkably huge step backwards in performance for me. Please release a hotfix or something ASAP NWI I dont wanna play with stutters and terribly loaded textures especially since I have a pretty decent computer.
Here's a link to the reddit thread where I explain more of the problem and others share their experience as well as with some more screenshots: https://www.reddit.com/r/insurgency/comments/avz4jg/anyone_else_having_awful_texture_loading_issues/
I will say my fps with this most recent update seems alot more consistent overall but does feel lower to what it was, as maybe I'm GPU limited? not sure though.
My specs are:
Asus Z170p motherboard
Skylake i5 6600k 3.5ghz quad core
MSI GTX 960 4gb
16gb corsair vengeance DDR4 RAM
and my settings are mainly low with some exceptions and i get around 60 fps on average probably, textures also seem to load in really slow sometimes, I do miss the buttery smoothness of the source engine, so do you guys think I should start to upgrade my specs for higher fps and graphical settings on sandstorm?
If so what should I upgrade? GPU? CPU? both? I thought they weren't too bad tbh but I'm not sure?
It will be modded. Don't forget mods, people. Just look how prolific the modding community is for Ins2. I'm pretty sure plenty of customisation options will be available through modding.
this is true....obviously? I'm almost sure it will be modded. but it doesn't have to be and I think it would be cooler if it wasn't tbh, like if you could have certain skins for the current credit system or for doing special things? just like in day of infamy if you get a certain amount of kills with a bolt action rifle you get a cloth wrapped one etc. they're so many possibilities they could do without going too overboard though ofc.